Smooth
Smooths out polygons, meshes, and curves without increasing the number of points.
See also: Subdivide, Divide, Fit
This tool is useful for smoothing rough surfaces while keeping its peaks. It can also be used with
metaballs as you can convert metaballs to polygons and smooth them to make them look less blob-like.
Using Smooth
-
Select the points or object you want to smooth.
-
Click the
Smooth tool on the Polygon tab.
You can change the smoothing specifications in the parameter editor.
Note
If you only want to smooth certain areas of your object, use the
sculpt tool.
For specific parameter help see the
Smooth node help.