Texture tab

Tools on the Texture tab let you texture objects in the scene view.

Subtopics

Clear

  • Clears the texture cache, forcing textures to be reloaded.
  • Adjusts texture coordinates in the UV viewport by painting.
  • UV Edit allows interactive editing of the UVs on the source geometry.
  • Merges UVs.
  • Relaxes UVs by pulling them out toward the edges of the texture area.
  • Assigns UVs by projecting them onto the surface from a set direction.
  • Applies an image file as a textured shader to a surface.
  • Assigns texture UV coordinates to geometry for use in texture and bump mapping.
  • Transforms UV texture coordinates on the source geometry.
  • Separates UVs into reasonably flat, non-overlapping groups.