lspline VEX function
Computes a linear spline between the key points.
Contexts: image3d, chop, cop, pop, sop, surface, displace, fog, light, shadow, photon, cvex
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float lspline(float t, float val1) -
vector lspline(float t, vector val1) -
vector4 lspline(float t, vector4 val1)
Computes a linear spline between the key points. This is equivalent to a sequence of lerp() functions.