By jason_iversen

10 items.

Indigo4Houdini

Rendering / Other

by jason_iversen profile

Support for rendering to Indigo directly from Houdini.

http://www.indigorenderer.com

Update: v0.6

This currently supports Indigo v1.0.9.

Version 6 / 6 (2008-04-29 02:55:19 EDT) 1341 downloads

Apprentice

SSS Scatter Plus

General / Digital Asset (CHOP)

by jason_iversen profile

This is direct copy of SSS Scatter SOP distributed with Houdini with the added functionality of being able to scatter on a 'rest' attribute, or provide rest geometry or a rest frame.

This gives you a stable point distribution to help with flickering artifacts you might see in deforming animations.

Version 1 / 1 (2009-12-18 13:13:03 EST) 472 downloads

Split_Groups

General / Houdini Script

by jason_iversen profile

This tiny script is an example on how you can split up all primitive groups of an object into seperate objects.

Version 1 / 1 (2006-05-17 01:26:30 EDT) 1930 downloads

MotionTrail

Animation / Digital Asset (OBJ)

by jason_iversen profile

This will generate a line along the animation path of its parent or a selected object. Originally submitted by Edward Lam, now with the ability to bake off the trail to a seperate locked object has been added.

Version 1 / 1 (2004-09-16 12:41:55 EST) 3279 downloads

Get Point Instance

Modeling / Digital Asset (SOP)

by jason_iversen profile

This operator will fetch all instances referred to in the "instance" attribute on the input geometry. Very useful for visualizing what mantra will render when using instancing. If allows you visualize the instance names and defaults to only copying the bounding boxes of the instance geometry - because the instances might very well be heavy geometry. This HDA also allows you to cull the input geometry before in the instance are fetched.

Usage: merely input geometry with "instance" attribute set.

Version 1 / 1 (2004-10-09 21:40:42 EST) 2904 downloads

Default Texture Generator

General / Scene File

by jason_iversen profile

A simple .hip file to generate a nice default texture. A grid with rulers and numbers.

The .hip file creates a file called logo.rat in the current directory (used for the center icon in the texture).

The resulting texture should be saved out to a .rat file.

Alternate (2004-10-13 13:23:25 EST) 2705 downloads

Bubble This Node

General / Houdini Script

by jason_iversen profile

This script will bubble nodes up the tree quickly and easily. (the left-side inputs only). Bind it to a key and hover over a node and hit the key. If you are on Houdini 6, its easy to modify the script to not use the mousepath() expression and you can add it to the OPmenu commands very easily.

Bind it like this:

alias F7 source bubble_up_this_node.cmd

alias F8 source bubble_up_this_node.cmd down

Version 1 / 1 (2004-10-13 23:21:01 EST) 2706 downloads

3Point Arc SOP

Modeling / Other

by jason_iversen profile

This op creates open arc based on three control points. Now compiled for Linux RH7+.

Alternate (2004-11-04 15:12:52 EST) 2037 downloads

Simple Exponential Fog

Rendering / Digital Asset (SHOP)

by jason_iversen profile

This produces a simple exponential fog. This has a much more natural feel to it than linear fog.

Version 1 / 1 (2005-09-26 21:37:25 EDT) 3536 downloads

Apprentice

Odforce Attrib Simulator

Effects / Digital Asset (SOP)

by jason_iversen profile

This employs a simple simulation to store and optionally decay point attributes on geometry. This is great for things like wetness maps.

Version 1 / 1 (2009-04-30 01:15:36 EDT) 834 downloads