By kuba

8 items.

Camera from 3dsMAX to Houdini 2

General / Digital Asset (OBJ)

by kuba profile

That's the otl to bring animated camera from 3dsMAX to Houdini (transformations, rotations and focal length). The otl comes with a script which saves channels from max.

Version 4 / 4 (2007-05-18 09:33:52 EDT) 1569 downloads

Edge rewriting script

Modeling / Other

by kuba profile

This python script helps to translate long L-system rules. It simply transforms Algorithmic Beauty of Plants edge rewriting syntax to Houdini's. Rewriting scheme is based on the first example from Houdini's Help - Advanced L-systems information. Hope somebody will make use out of it.

Version 1 / 1 (2006-12-20 08:59:58 EST) 1336 downloads

Camera from Houdini to 3dsMAX

General / Digital Asset (CHOP)

by kuba profile

This otl brings animated camera from Houdini to 3dsMAX. TX,TY,TZ,RX,RY,RZ,FOV,focal,aperture supported.

Version 1 / 1 (2007-01-22 05:32:19 EST) 1315 downloads

UV_cubic_SHOP_1.1

General / Digital Asset (SOP)

by kuba profile

This is a simple cubic map otl which is the extension of UVtexture SOP. You can use uniform scaling for for quick adjustments or non-uniform for slightly better control.

kuba

Version 2 / 2 (2007-01-30 05:33:40 EST) 1216 downloads

IFD script generator 1.1

General / Digital Asset (ROP)

by kuba profile

The ifdScriptGenerator OTL was created to sent sequences of IFDs to mantra from the command line. Additionally you have an option to split frame range into parts, so you can make use out of dual-core boxes. It is also a good example of how you can sent various unix commands to the csh using the shellROP.

changes from version 1.0

- the way of assigning frames to pools was rebuilt. Right now frames are assigned every N frames

(defined by number of processors) which gives priority to the first frames in a sequence.

Previously script divided frame range into N chunks and assigned each one to each thread.

- render selected frames option

- progress file. Simple text file which is updated after each rendered frame.

Version 2 / 2 (2007-03-15 07:50:12 EDT) 1075 downloads

Queue Barger - render queue manager

General / Other

by kuba profile

This is a simple render queue manager for Windows machines. Design for small/medium renderfarms in mind. It is written completely in python so there should be any problem with maintaing compatibility with the upgraded versions of houdini. That was the main reason I decided to build a tool myself, because other render queues on windows either supports only specific version of houdini or completely don't allow you to send a job from the ROP level.

Version 1 / 1 (2008-01-18 09:49:26 EST) 748 downloads

python manipulate

General / Shelf

by kuba profile

Three simple python toolbar scripts. 1. Visibility isolate - turns the visibility off on all objects except the selection. 2. Turns visibility back 3. Distance tool to measure the length between two points.

Version 2 / 2 (2008-10-08 10:01:10 EDT) 2613 downloads

Camera from Rhino

General / Shelf

by kuba profile

I couldn't google recently any camera exporter for rhino. So here it is one. Nothing fancy just a simple VBS on rhino end and python embedded in the shelf in houdini.

Two things to note: The file generated in rhino has to be placed in the same folder where the hip file is. Otherwise python won't find it.

No spaces in the view port names allowed.

Version 1 / 1 (2008-11-18 12:26:16 EST) 1591 downloads