Digital assets




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192 items, showing page 1 of 20.

Tangent

Effects / Digital Asset (SOP)

by SideFX profile

This tool lets you build tangent and radial vectors for all input curves. This op is great for adding tangent velocities to be used in particle systems with attribute transfer SOP or POP. The radial attribute is useful to add normals that radiate out from a curve to birth particles from. Especially nice on circles.

Refer to the asset's help card for a quick how to use asset.

Version 1 / 1 (2004-10-08 17:11:07 EST) 5127 downloads

Apprentice

UV ShapeBlend

Modeling / Digital Asset (SOP)

by Simon profile

This sop allows you to blend between shapes using the uv of the surface to define how the morph happens, it also allows you to morph between shapes with different topologies. It works in two modes static and animate. In static the an animation curve in either the u or v blend channel will define how the shape morphs from A to B over the uv range, where the u or V replace time. In animate mode the channels work like a normal morph and the shape will change from A to B over time. Check the example file it's easier to see than to explain.....

Version 1 / 1 (2004-10-17 07:37:11 EST) 2326 downloads

Occlusion SOP

Rendering / Digital Asset (SOP)

by Simon profile

A hack for occlusion baked into geometry. Good for dirt map effects where you don't want the overhead of long render times.

Version 1 / 1 (2006-01-15 10:04:55 EST) 1998 downloads

Fracture SOP

Modeling / Digital Asset (SOP)

by craig profile

This fractures (shatters) an object into smaller pieces, in preparation for use in DOPs as an RBD Fractured Object or an RBD Glue Object.

There is an extensive help card, and the example hip file has comments as well.

Version 1 / 1 (2006-08-22 16:14:53 EDT) 3816 downloads

Tiny

Effects / Digital Asset (SOP)

by bwalters profile

Ever wanted to have an armada of spaceships battling it out in your scene? Then you need Tiny!

Tiny is an exploration of Artificial Intelligence using Houdini's Particle Operators. Just simply put down a Tiny SOP and hit play for instant-combat. Enjoy!

Version 1 / 1 (2006-10-18 16:34:18 EDT) 1884 downloads

Lightwave Camera to Houdini

General / Digital Asset (OBJ)

by Netvudu profile

Imports previously-exported camera animation from Lightwave into Houdini. In the zip file there“s also the appropiate Lscript for LW which spits the .clip animation file. Check the included html files or the asset help browser for details.

Version 1 / 1 (2006-12-02 23:11:08 EST) 3526 downloads

Write Channels

General / Digital Asset (CHOP)

by rangi profile

Writes out each channel into a seperate .bclip

Version 2 / 2 (2007-02-09 01:37:41 EST) 1853 downloads

Camera from 3dsMAX to Houdini 2

General / Digital Asset (OBJ)

by kuba profile

That's the otl to bring animated camera from 3dsMAX to Houdini (transformations, rotations and focal length). The otl comes with a script which saves channels from max.

Version 4 / 4 (2007-05-18 09:33:52 EDT) 1583 downloads

Path Deform

Modeling / Digital Asset (SOP)

by iamjaideep80 profile

Deforms a Geometry according to a Path.

Refer to the scene file for more details.

Version 1 / 1 (2008-07-19 07:52:14 EDT) 1436 downloads

Apprentice

qBend deformer

Modeling / Digital Asset (SOP)

by gadfly16 profile

Bends geometry along a circular arc, so that the geometry keeps it's length at the axis of the deformer. Deformation can be limited in two directions.

Version 1 / 1 (2009-11-30 12:34:15 EST) 773 downloads

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