General

109 items, showing page 1 of 11.

Recook This Node

General / Houdini Script

by pbowmar profile

A simple script that installs a RMB Menu item "Recook This Node" which, when selected, recooks the current node. Works on all nodes, so is better and more reliable than bypass/unbypass.

NOTE: This script may fail on Windows if $HOME/houdini7.0/scripts does not exist.

To install, simply run File->Run Script... and select the script, and click Accept.

You will have to restart Houdini to see the change, but if it installed correctly, every node should have a Right Mouse menu "Recook This Node"

Version 1 / 1 (2004-10-18 23:49:37 EST) 3575 downloads

Handy Camera Creation Script

General / Houdini Script

by jrwillette profile

This Camera Creation Script creates a camera with lots of useful feedback.

-Camera Frustum

-Compensation for Aspect Ratio

-Clipping Planes

-Cropping

-Camera Window Sizing and Shearing

-Focus Point

-Focus and Camera markers scale by the Focus amount for easy viewing.

-And Lots Lots More... well not really.

To use simply place this file (cam.cmd) in your $HSITE/houdini<version#>/scripts/obj or $HOME/houdini<version#>/scripts/obj Directory.

Try it, you'll like it.

-- Jeff Willette

Version 1 / 1 (2005-01-14 22:59:20 EST) 3816 downloads

Lightwave Camera to Houdini

General / Digital Asset (OBJ)

by Netvudu profile

Imports previously-exported camera animation from Lightwave into Houdini. In the zip file there“s also the appropiate Lscript for LW which spits the .clip animation file. Check the included html files or the asset help browser for details.

Version 1 / 1 (2006-12-02 23:11:08 EST) 3525 downloads

Write Channels

General / Digital Asset (CHOP)

by rangi profile

Writes out each channel into a seperate .bclip

Version 2 / 2 (2007-02-09 01:37:41 EST) 1853 downloads

Camera from 3dsMAX to Houdini 2

General / Digital Asset (OBJ)

by kuba profile

That's the otl to bring animated camera from 3dsMAX to Houdini (transformations, rotations and focal length). The otl comes with a script which saves channels from max.

Version 4 / 4 (2007-05-18 09:33:52 EDT) 1583 downloads

gren9.py

General / Other

by JColdrick profile

This is an update of gren.py which now works with Houdini 9.1 and SGE 6.1, allowing you to use the powerful Sun Grid Engine to render layers in Houdini files.

Version 5 / 5 (2008-04-18 15:32:22 EDT) 993 downloads

Houdini to After Effects CS

General / Houdini Script

by AndrewVK profile

This script exports Houdini objects to Adobe After Effects 8.x

You can export:

Cameras (Transform & FOV) as AE cameras

Lights (Transform, Intensity, Color, Cone Angle, Shadow casting) as AE lights

Objects, Nulls, Subnets (Transform) as AE null objects

Usage:

Put this script somewhere. (C:/HoudiniToAE.py)

In Houdini:

Invoke Python Shell (Window->Python Shell)

Type: execfile('c:/HoudiniToAE.py')

Select objects to export then press enter.

Save jsx file.

In After Effects:

File->Scripts->Run Script File

Jump to created composition and adjust scene scale (if needed) by scaling "Scene Scale" null object

You can parent AE layers to exported nulls, then align them by using their own transform. or You can link their transform with expression, then align them with "Orientation" and "Anchor Point" or You can also link exported nulls to 3D FX used by AE layers.

NOTE: All Houdini light objects become AE Spot lights (restriction of AE scripting) ...But You can select preferred light type manually. All AE 3D layers do not cast shadows by default. ...Do not forget to turn shadow casting on.

Few words about Scene Scale... You have to think in pixels while building scene in houdini. If You plan to replace houdini grid object with AE 3D layer (640x480 pixels) build this grid in 640x480 units.

Version 1 / 1 (2008-04-09 08:02:53 EDT) 1665 downloads

Wolfwood Dark High Contrast Color Scheme

General / Color Scheme

by Wolfwood profile

High Contrast Dark Color Scheme

Version 2 has been updated to support Houdini 9.5's colors.

Version 2 / 2 (2008-05-30 10:20:02 EDT) 10939 downloads

Handy Camera Creation Script

General / Houdini Script

by agentxray profile

Modified from original to work with Houdini9.1

This Camera Creation Script creates a camera with lots of useful feedback.

-Camera Frustum

-Compensation for Aspect Ratio

-Clipping Planes

-Cropping

-Camera Window Sizing and Shearing

-Focus Point

-Focus and Camera markers scale by the Focus amount for easy viewing.

-And Lots Lots More... well not really.

To use simply place this file (cam.cmd) in your $HSITE/houdini&lt;version#&gt;/scripts/obj or $HOME/houdini&lt;version#&gt;/scripts/obj Directory.

Try it, you'll like it.

-- Jeff Willette

Alternate (2008-05-30 20:31:46 EDT) 991 downloads

volume calc

General / Digital Asset (SOP)

by almatea profile

this sop measures volume of solid triangulated object base on divergence (ostrogradskiy-gauss) theorem.

Version 1 / 1 (2009-08-20 04:31:57 EDT) 745 downloads

1 2 3 4 5 6 7 8 9 10 11

Next page