Biovision .bvh mocap bone padder
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This perl script will add a redundant bone to the end of each skeleton branch since the houdini conversion script mcbiovision drops the last bone in any branch. You get your fingers, toes and heads back!
$ bvhpad.pl orignal.bvh > padded.bvh
$ mcbiovision padded.bvh
My perl is so rusty the engine has fallen out, so caveat emptor. Most especially if your motion data lines have a leading space it screws up horribly. Someone fix that.. please?
Version 1 / 1 (2005-03-23 04:59:31 EST) 3279 downloads