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This is a sss shader based on the same ideas of Chanlum in C4D and LW. I made this because I came across a couple of situations where point cloud or sop based solutions were impractical. Its a vopnet so you are free to go inside it and mess around. Help is included with the otl.
Version 1 / 5 (2008-01-07 16:30:33 EST) 354 downloads