Self Intersecting Line?

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Is it possible to add points to a line where it self intersects? Clip doesn't work, it just cuts it in half.

Looking for something that will make the polyexpand2d work given a (polygon?) line generated as follows:

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7PointQuestion.png (812.2 KB)

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the SOP curvesect will do that. just plug in the same line and then it will need a fuse SOP too at the end.
after that the polyexpand should work.
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Works great!

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7PointQuestionSolved.png (663.3 KB)

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First, thanks for the screen shots, I was able to achieve the same result.

This technique has great procedural potential beyond polyexpand, especially when your source is created in VEX.
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Lol I thought I would be able to get it by looking at the screenshot, but no luck.

Spent over 20 minutes fudging around with the last 3 nodes.
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If the OP doesnt mind, I'll post a quick video.
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