Apply gravity only on active particles.

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hello guys - I have a flipsolver wich is driven bei an pointvop. Does anyone can say how I can add gravity only to the active particles of my simulation (white particles) and not to all?

I also wanted to animate the Emitter Position, but is doesnt work for me.

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FLIPSOLVER.hip (1.2 MB)

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You can move them to a group based on color, and have gravity only affect that particular group.
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