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2012 Step-by-Step Published: Nov 13, 2009
In this step-by-step breakdown, find out how Houdini was utilized in the creating of the visual effects blockbuster 2012.
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Asylum Helps Draw the Porsche Family Published: October 27, 2009
Learn how Asylum turned to Houdini's procedural capabilities in order easily create a rich environment in which 50 live action Porsche cars race throughout
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Food For Laughs Published: September, 2009
In the totally uninhibited film Cloudy with a Chance of Meatballs, the characters stand open-mouthed while hamburgers fall from the sky, tomatoes roll down sidewalks, children ride sleds on mashed potato mountains. Learn about how Houdini played a key role in the making of this production.
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Amelia Flies with Subtle VFX Published: October 22, 2009
Film & Video spoke with VFX supervisor Wojciech Zielinski about the work that went into the film's CG environments, crowd duplication and set augmentation.
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Building a Shader System in Houdini Published: Issue 122
Learn how to set up an entire network of different materials from a single custom-built base. Artist Nicholas Pliatsikas takes through this important area of Houdini.
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Behind the Scenes: With Digital Domain Published: Sept 30, 2009
CG Channel interviews Brian Grill the Visual Effects Supervisor for Digital Domain on GI Joe Rise of Cobra. Learn how they used various visual effects techniques including procedural effects using Houdini for the Eiffel Tower destruction scene.
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Aliens in the Attic: Rhythm & Hues Published: Sept 20, 2009
For Aliens in the Attic, director John Schultz called on Rhythm & Hues to create an array of cute-but-scary aliens who take on an unlikely band of vacationing kids. Visual effects supervisor Doug Smith and co-visual effects supervisor Mike O'Neal break down Rhythm's alien animation work for fxguide.
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Houdini 10 Review: Getting into Motion FX Published: July 29, 2009
Dean Grubb tests the new Houdini 10, which offers Motion FX, an enhanced Python and a few more cool features.
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Harry Potter Goes Naturalistic Published: July 21, 2009
Learn how Double Negative, MPC and Rising Sun Pictures created a more photorealistic look for Harry Potter and the Half-Blood Prince" using Houdini for key effects.
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Transformers 2: Production Focus Published: July 6, 2009
CGSociety takes a look at the robot VFX created by Digital Domain for Transfomers: Revenge of the Fallen.
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From 'Transformers' babe to killing machine Published: July 2, 2009
Actress Isabel Lucas was transformed into a prentender decepticon with the help of Houdini in Transformers: Revenge of the Fallen.
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Digital Domain on Transformers: Revenge of the Fallen Published: July 1, 2009
Learn how Digital Domain used proceduralized group behavior in Houdini to create Decepticons for Transformers: Revenge of the Fallen
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Chris Landreth Talks The Spine Published: June 9, 2009
Chris Landreth talks about the use of Houdini Mantra for the lighting of his most recent short titled The Spine.
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Houdini 10 Review Published: Issue 118
Jacob Clark reviews Houdini 10 with a look at all the new features including network usability, Motion FX, IPR, Pyro Tools and more. Houdini 10 receives a 9/10 for new purchases and a 8/10 for upgrades.
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Wolverine Gets Indestructible in X-Men Origins Published: May 4, 2009
The origin of Logan becoming Wolverine required a myriad of VFX by 17 vendors, and here are the highlights.
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