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Think FX TD's don't use key-frames? Think again! This class is designed to help FX artists revisit their old friends the key-frames as a fast, and direct-able method of data input. It will provide interface tips for efficient key frame use in Houdini and will also spend time with some of Houdini's object space tools with a simple but provocative case study.
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Santa Monica, CA
Thursday, February 23, 2012 6:30-8:30PM
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This 15-day training is intended for experienced graphic artits with a minimum of 2 years of activity in production using 3D/VFX software.
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Orly, France
date TBD
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This course introduces students to Houdini's interface to establish familiarity with the software and then presents its powerful step-by-step procedural approach.
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Hollywood, CA
January 9, 2012 7PM-10PM
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You will build a belt of asteroids starting with a simple grid, and using procedural techniques and expressions to create more than a hundred different rocks that will form the belt.
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ONLINE
February 4, 2012
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Este Master (avalado por SideFX) está diseñado para conseguir efectos visuales de alto nivel con Houdini y Python 3D. El alumno conseguirá técnicas avanzadas de efectos imposibles de conseguir con otros softwares.
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Barcelona, Spain
February 6, 2012
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The objective of this class is to help you become familiar with the Houdini interface and comfortable navigating around Houdini. We will work together through a few basic examples as we study how data flows through Houdini.
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Santa Monica, CA
February 15, 2012 12:30-1:30PM
FREE
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In this two day bootcamp participants will be learn how to create basic particle systems. Once the fundamentals are understood students will delve into Houdini’s full featured particle system.
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Santa Monica, CA
March 1-2, 2012 10AM-5PM
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The VFX series continues with this look at fluid dynamics including the use of Pryo FX to create fire and smoke and FLIP fluids for particle-based splashing liquids.
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Santa Monica, CA
April 5-6, 2012 10AM-5PM
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