Think FX TD's don't use key-frames? Think again! This class is designed to help FX artists revisit their old friends the key-frames as a fast, and direct-able method of data input. It will provide interface tips for efficient key frame use in Houdini and will also spend time with some of Houdini's object space tools with a simple but provocative case study.

Santa Monica, CA
Thursday, February 23, 2012
6:30-8:30PM

This 15-day training is intended for experienced graphic artits with a minimum of 2 years of activity in production using 3D/VFX software.

Orly, France
date TBD

This course introduces students to Houdini's interface to establish familiarity with the software and then presents its powerful step-by-step procedural approach.

Hollywood, CA
January 9, 2012
7PM-10PM

You will build a belt of asteroids starting with a simple grid, and using procedural techniques and expressions to create more than a hundred different rocks that will form the belt.

ONLINE
February 4, 2012

Este Master (avalado por SideFX) está diseñado para conseguir efectos visuales de alto nivel con Houdini y Python 3D. El alumno conseguirá técnicas avanzadas de efectos imposibles de conseguir con otros softwares.

Barcelona, Spain
February 6, 2012

The objective of this class is to help you become familiar with the Houdini interface and comfortable navigating around Houdini.  We will work together through a few basic examples as we study how data flows through Houdini.

Santa Monica, CA
February 15, 2012
12:30-1:30PM

FREE

In this two day bootcamp participants will be learn how to create basic particle systems.  Once the fundamentals are understood students will delve into Houdini’s full featured particle system.

Santa Monica, CA
March 1-2, 2012
10AM-5PM

The VFX series continues with this look at fluid dynamics including the use of Pryo FX to create fire and smoke and FLIP fluids for particle-based splashing liquids.

Santa Monica, CA
April 5-6, 2012
10AM-5PM