Come join us in our training facility for a case study of Oceans and FLIP which was done by two Side Effects Software interns.

In the presentation, you will see techniques used to complete a ten shot short created in ten weeks by two interns. We will discuss using the new ocean tools in a practical application as well as some secondary elements created for this short, such as clouds and atmospheric effects.

Santa Monica, CA
April 21, 2014
6:30PM - 8:30PM

A continuation of "Intro to Houdini Digital Asset Creation."

Santa Monica, CA
May 10, 2014
10:00AM - 12:00PM

Spencer Lueders returns with a completely new, content packed Houdini course. This CGWorkshop will take you to the next level using Houdini to simulate fluids, fire and smoke and will teach you the secondary elements required to produce high quality, dynamic simulations.

Online
March 10 - May 5, 2014

$$$

With its procedural workflow, Houdini 13 is the tool of choice for high-end studios doing complex destruction work. By the end of the course you'll understand why and be able to build your own complex RBD sims.

Online
June 2 - July 28, 2014

$$$

Spencer Lueders returns with a completely new, content packed Houdini course. This CGWorkshop will take you to the next level using Houdini to simulate fluids, fire and smoke and will teach you the secondary elements required to produce high quality, dynamic simulations.

Online
May 19 - July 14, 2014

$$$