In this tutorial, you will learn how to use the Cloud Rig tool in Houdini. This tool lets you use volumes to generate realistic clouds and cloudscapes.

Off the Shelf
Effects
H12.5

This 2 part series focuses on using the creep tool in conjunction with copy stamping to achieve some unique results.

EFFECTS

This 2 part tutorial focuses on creating wind spray generated on the crest of a wave.

Effects

Learn how to manipulate normals without using expressions in this 2 part series.

Effects

This video is a sequel to a Houdini tutorial published in Issue 104 of 3D World called Wash and Dry. In this follow-up video, you take a tour of the final scene file from the lesson and then look at an enhanced file that includes grooming for the fur.

MODELING


In this video series, learn how to create a simple dynamic simulation by creating a procedural pre-vis avalanche.

DYNAMICS

In the following series of videos we will establish a particle stream that is then used to create a surface that evolves over time.

Effects

This video series focuses on examples of when and how to use Attribute Transfer.

Effects

This is a 3 part, intermediate level, tutorial that demonstrates the use of ray sops to find distances between surfaces, then creating a custom attribute to apply that data to maintain a distance between feathers. This is a method developed by Jeff Wagner.

EFFECTS