all_lessons.png

Second of a three-part series. Learn how to build a rigging system that works for any kind of four-wheeled vehicle with the goal of allowing you drive it in real-time just like in a video game.

THIRD PARTY
cmiVFX
H13


In this masterclass, Side Effects Software Senior Software Developers Andrew Clinton and Halfdan Invarsson take you through the new Rendering and Lighting tools found in Houdini 13.

Masterclass
H13



In this two part workshop you will learn about Particles in Houdini 13, Rigid Body Dynamics, and Packed Primitive Workflows by creating a logo that you explode.

Effects
H13

First of a three-part series. Learn how to build a rigging system that works for any kind of four-wheeled vehicle with the goal of allowing you drive it in real-time just like in a video game.

THIRD PARTY
cmiVFX
H13


Explore the Copy SOP and ways to add variation to multiple objects in a scene.

THIRD PARTY
Hello LUXX
H13


Javier MeroƱo from Barcelona's FX Animation has put this tutorial together to help ICE artists adapt their skills to Houdini.

EFFECTS
H13

Learn the pipeline workflow for live action/CG incorporation using NUKE and Houdini.

THIRD PARTY
Digital-Tutors
H12.5


In this tutorial, you will learn how to use the Flat Tank tool from the Ocean FX shelf to interact with an animated prop.

Off the Shelf
Effects
H13.0

Get started with the fundamentals of procedural modeling using Houdini.

THIRD PARTY
Hello LUXX
H13


An Artist's Approach to Fur in Houdini 13
Published: March 10, 2014 for Houdini 13

EFFECTS
H13

<< Start < Previous 1 2 3 4 5 6 7 8 9 10 Next > End >>

Results 11 - 20 of 206