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Learn how to create the ultimate 3d galaxy graphics in Houdini for all sorts of Film Quality Post Production Shots.
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THIRD PARTY cmiVFX H12

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Ray Corbett returns with a fabulous set of 2 training videos for anyone needing a basic introduction to the interface and essential tools and concepts of this incredible software. Nearly 4 hours in total, this is a must-have if you are looking to take up Houdini.
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THIRD PARTY CG MASTERS H12

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In this lesson, we will look at setting up takes, wedges, and extra image planes to optimize the lighting pipeline.
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First Steps Render H12
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This lesson will go over Mantra Procedurals: Delayed Load, Fur Procedural, Point Instance, Point Rendering, and VEX Volume.
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First Steps Render H12
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This lesson is dedicated to understanding the different rendering engines, Micropolygon, Ray Trace, PBR, MicroPolygon PBR, and Volumetric, in Houdini. The discussion will include when to use them and how to set them up for rendering.
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First Steps Render H12
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Using Python, the Parameter Interface, and Digital Asset Creation we will create our a light rig the can be used for production.
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First Steps Render H12
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This lesson will focus on the different light objects in Houdini. We will start discussing point, spot, line, area, and the sun light. The lecture will move on to discuss IES Light Maps and attenuation options. We will finish out discussion by looking at Light Portals and HDRI maps.
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First Steps Render H12
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Learn how to bring the detail into those close up destruction shots by deciphering 3 distinct effects lectured by Craig Tonks. Not only does he take you through the detailed steps to create the effects of ash, melting and debris.. ..but does it in a way in which all artists can reuse the workflow on multiple scene setups.
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THIRD PARTY cmiVFX H12

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cmiVFX has releases a tutorial showing you how to create a Houdini Python tool that allows you to have live weather graphics for Motion Graphics work
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THIRD PARTY cmiVFX H12

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This lesson begins with a short animation of a spooky halloween night in a corn field. You will then learn how to create a corn maze using instancing in Houdini.
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Mantra Rendering H12
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