all_lessons.png

This lesson will focus on Houdini’s traditional Keyframe animation tools.

First Steps
Intro
H12


Developer Andrew Clinton, who recently received a Technical Achievement Award from the Academy of Motion Picture Arts & Sciences, talks about the latest Mantra rendering features in Houdini 12.

Masterclass
Rendering



In this lesson, you will learn how to use the Geometry solver in Houdini 12 to create footprints in the snow. This powerful new feature gives artists a way to apply procedural operations over time.

Modeling



Now we understand how to use the basic modelling tools, it is time to learn how to think as a Houdini artist and create procedural models and digital assets.

First Steps
Intro
H12


In this lesson, you will explore the creation of a waterfall using FLIP Fluids. You will also learn how to generate white water and splashes using information extracted from the simulation itself.

Fluid
Dynamics



cmiVFX releases new video that shows you all the ins and outs of creating audio driven animation using Houdini's procedural approach.

THIRD PARTY
cmiVFX
H12


In this lesson, we will delve deeper into Houdini’s unique user interface and become comfortable using Houdini’s traditional modeling tools.

First Steps
Intro
H12


The objective of this lesson is to help you become familiar with the Houdini interface and comfortable navigating around Houdini.

First Steps
Intro
H12

cmiVFX releases new video that will teach you an infinite number of possibilities to create a destruction scene!

THIRD PARTY
cmiVFX
H12


In this free Houdini Training Video Adrian Lazar shows you how flexible the standard Mantra Surface Shader really is.

RENDERING


<< Start < Previous 1 2 3 4 5 6 7 8 9 10 Next > End >>

Results 51 - 60 of 160