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Building a Custom VOP Part 2: The Interface
Published: Friday, May 2, 2008
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Video
[50MB QT - 15 Min.]
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This video looks at how you build a new VOP and populate it with parameters to
support the transpose vex function
From the previous entry, we know that the transpose function has two basic
forms: transpose( matrix & ) and transpose( matrix3 & ). In this video we see
how to add support for both forms through the use of signatures.
There are three main parts that are covered: the creation of a VOP operator,
adding input parameters, adding support for the two forms as signatures and
explaining what a signature is, adding the parameter interface and finally
adding an output to match the input.
vop_interface.zip

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