Building a Custom VOP Part 2: The Interface
Published: Friday, May 2, 2008

Video
[50MB QT - 15 Min.]

This video looks at how you build a new VOP and populate it with parameters to support the transpose vex function

From the previous entry, we know that the transpose function has two basic forms: transpose( matrix & ) and transpose( matrix3 & ). In this video we see how to add support for both forms through the use of signatures.

There are three main parts that are covered: the creation of a VOP operator, adding input parameters, adding support for the two forms as signatures and explaining what a signature is, adding the parameter interface and finally adding an output to match the input.

vop_interface.zip





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