This coming May, Side Effects Software will be returning to Stuttgart, Germany for this year's FMX conference.
Our Senior Technology Specialist Jeff Wagner will once again hosting a series of informative workshops where you can learn more about key Houdini features such as FLIP Fluids, Pyro & Smoke, Volume FX and Character FX. This is a great opportunity for you to brush up on your Houdini skills and of course learn some new tricks.
Side Effects Software's VP of Sales and Marketing Richard Hamel will be taking part in a discussion panel that will be focus on the changing relationship between VFX studios and software vendors, joining representatives from Pixomondo, Lucasfilm, Weta Digital and Autodesk.
Also be sure to check out the Meet and Greet session where you can can connect with your peers and our Senior Account Executive Janet Fraser. If you would like to arrange for a one-on-one meeting with the Side Effects team during the course of the conference, please contact Janet by e-mail at
Jeff "Old School" Wagner
 
OUR FMX SCHEDULE
Flip Fluids in Houdini 12 Date/Time:11:00-12:00, May 08, 2012 Speaker:Jeff Wagner Overview:Learn how to meet client expectations by creating bigger Fluid FX faster than ever before.
Pyro and Smoke in Houdini 12 Date/Time:12:00-13:00, May 08, 2012 Speaker:Jeff Wagner Overview:Learn how to create fast, feature-film quality Fire and Smoke VFX.
Panel Discussion: Complexity/Technology Date/Time:14:00-15:00, May 08, 2012 Speaker:Richard Hamel Overview:Richard joins a panel of industry specialist as they discuss the changing relationship between VFX studios and software vendors
Volume FX in Houdini 12 Date/Time:17:00-18:00, May 08, 2012 Speaker:Jeff Wagner Overview:Explore the key role volumes play in modern VFX with a focus on rendering volumes.
Houdini Meet and Greet Date/Time:18:00-19:00, May 08, 2012 Speaker:Jeff Wagner Overview:A chance for the Houdini community to get together with Side Effects.
Character FX in Houdini 12 Date/Time:17:00-19:00, May 09, 2012 Speaker:Jeff Wagner Overview:Learn how to create production-quality Cloth and Wire sims along with Bullet Rigid Body FX