Technical Discussion
An open question and answer forum to discuss specific technical issues with the Houdini family of products.
-
-
How to log bugs and rfe's for Houdini *READ THIS FIRST*
By chrism,
Last post by chrism
- 9 Replies
- 58563 Views
-
chrism
-
-
Best way to make a custom version of existing hda?
By animquer,
Last post by animquer
- 0 Replies
- 2 Views
-
animquer
-
-
Problem accessing attribute from a different point
By TheoK,
Last post by animatrix_
- 3 Replies
- 133 Views
-
animatrix_
-
-
Best place to post work samples for recruiters?
By litote,
Last post by litote
- 0 Replies
- 43 Views
-
litote
-
-
OCIO editor doesn't save state with custom config
By janjansen,
Last post by jsmack
- 9 Replies
- 212 Views
-
jsmack
-
-
Houdini not using one GPU
By danielv40,
Last post by brians
- 2 Replies
- 193 Views
-
brians
-
-
Enabling Caustics with XPU
By tbay312,
Last post by atitimar
- 10 Replies
- 1038 Views
-
atitimar
-
-
Arnold's UV Transform: How to use it?!
By olivierth,
Last post by viklc
- 3 Replies
- 104 Views
-
viklc
-
-
"Troubleshooting hbatch Not Found with Tractor"
By Stephen Davidson,
Last post by Stephen Davidson
- 0 Replies
- 40 Views
-
Stephen Davidson
-
-
HDA defaults
By AndyW,
Last post by nd_sliu
- 5 Replies
- 2692 Views
-
nd_sliu
-
-
Invert a group in Houdini 19.5 ?
By LouisV,
Last post by forever_kk
- 2 Replies
- 282 Views
-
forever_kk
-
-
Trying to understand FEM MaterialP & UVW space
By bubblepins,
Last post by _Christopher_
- 1 Replies
- 3217 Views
-
_Christopher_
-
-
procedural rope bridge (dop bullet solver)
By sannadriano,
Last post by sannadriano
- 1 Replies
- 159 Views
-
sannadriano
-
-
Any tips for optimising large numbers of blendshapes?
By mrpdean,
Last post by mrpdean
- 2 Replies
- 173 Views
-
mrpdean
-
-
Polywire twisted shape issue
By TheoK,
Last post by TheoK
- 2 Replies
- 183 Views
-
TheoK
-
-
Dreamworks opensource renderer
By Mark Wallman,
Last post by NicTanghe
- 7 Replies
- 3332 Views
-
NicTanghe
-
-
Fixed location store snap render in Render View
By paranoidx,
Last post by paranoidx
- 0 Replies
- 105 Views
-
paranoidx
-
-
Quick way to render z-depth?
By raincole,
Last post by raincole
- 1 Replies
- 110 Views
-
raincole
-
-
Implicit surfaces / extracting isosurfaces [[SOLVED]]
By tshead,
Last post by tamte
- 3 Replies
- 256 Views
-
tamte
-
-
Animation Editor -- Channel Properties before/after keyframe
By wtbr,
Last post by wtbr
- 0 Replies
- 100 Views
-
wtbr