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how to fill an arena

 
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vbk!!!
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Joined: 19 Jul 2005
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PostPosted: Tue Jun 26, 2012 12:24 pm GMT    Post subject: how to fill an arena Reply with quote

Hello,

I would like to fill an arena with sitting people and I wonder the best way to do it.
It is static people but I would like to be able to control their behavior.
I did some tests with delayed load shader.
I can use it to fill my arena with different kind of meshes.


Now my questions are :

If I have object sequence for people animation, I can use modulo to make cycle but is there any expression to make a offset ( not sure of the term)of the cycle. For example : I have a cycle from 1 to 10 ( so 10 frames). How can I make it start to frame 5 but with the same duration (5,6,7,8,9,1,2,3,4) ?

If I have library of animation cycles for one particular mesh. Is there a way, using instance, to make transition between to animation cycles (like blendshape) ?

Thanks for your help.

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