Hi guys,
I can't seem to get a pyro sim to inherit the velocity of packed primitives used in an RBD simulation. Any help would be greatly appreciated. Attached are two files - PYROsetup.hip contains a pyro sim which currently does not seem to inherit the velocity of the cached RBD packed primitive sim that was originally setup in RBDsetup.hip
Cheers,
Cradders
Pyro sim not inheriting velocity from packed primitives?
2533 1 1- Cradders
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- Joined: Dec. 2012
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- xukca
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- 50 posts
- Joined: July 2013
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I think, when u use the shelf tool to create a packed primitive, a windows pops up telling you, that packed prim simulations can not influence some solvers. I think, the reason for this, is that the attributes of a packed primitive are being interpreted a bit differently than of a normal rbd geo. My suggestion would be, that you either try to cache on disk, unpack and then recalculate the velocities with trail sop or just use normal rbd's. I would love to hear how more advanced users would resolve this issue tho… :idea:
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