Hi,
I cant find why my emitter (system created with smoke container) is actually bigger than it is.
It is a sphere around 0.07 diameter, the division size is 0.015. And to better see my smoke I set to 100 Scale Source Volume in SourceVolume.
I'm getting a completely different sim. My source is a lot bigger, I mean HUGE (10-50 times bigger than my sphere source).
I'm completely lost….
Blurry cload around my emitter
1937 3 0- JJ_FX
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- eetu
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- tamte
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look at SDF from Geometry tab on your Fluid Source
there is Out Feather Length parm which is by default set to 0.2 and may be causing the blur around your sphere
so set it to 0 or something small
if both Edge Location and Out Feather Length are 0 though, you may want to uncheck Minimum Distance, but generally play with the settings to get the result you want
there is Out Feather Length parm which is by default set to 0.2 and may be causing the blur around your sphere
so set it to 0 or something small
if both Edge Location and Out Feather Length are 0 though, you may want to uncheck Minimum Distance, but generally play with the settings to get the result you want
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
- JJ_FX
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