Blurry cload around my emitter

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Hi,

I cant find why my emitter (system created with smoke container) is actually bigger than it is.

It is a sphere around 0.07 diameter, the division size is 0.015. And to better see my smoke I set to 100 Scale Source Volume in SourceVolume.

I'm getting a completely different sim. My source is a lot bigger, I mean HUGE (10-50 times bigger than my sphere source).

I'm completely lost….
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Juzwa
Hi,

I cant find why my emitter (system created with smoke container) is actually bigger than it is.

Hey, this would be far easier to troubleshoot if you attached the troublesome .hip file.
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look at SDF from Geometry tab on your Fluid Source
there is Out Feather Length parm which is by default set to 0.2 and may be causing the blur around your sphere

so set it to 0 or something small
if both Edge Location and Out Feather Length are 0 though, you may want to uncheck Minimum Distance, but generally play with the settings to get the result you want
Tomas Slancik
FX Supervisor
Method Studios, NY
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@tamte - thx. playing with that values indeed helped a lot
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