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Indigo 4 Houdini exporter now available

 
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jason_iversen
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Location: r+h, los angeles

http://www.sidefx.com/com
PostPosted: Sat Mar 22, 2008 1:33 am GMT    Post subject: Indigo 4 Houdini exporter now available Reply with quote

You can now render from Indigo http://www.indigorenderer.com from Houdini 9.1

I've completed a first (test) version of this pipeline and it's available for download from http://www.sidefx.com/exchange/info.php?fileid=482&versionid=482
- and you can read more here: http://forums.odforce.net/index.php?showtopic=6405

There are a couple of outstanding things but I think it works!

Enjoy,
Jason

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jason_iversen
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Joined: 02 Sep 2002
Posts: 4531
Location: r+h, los angeles

http://www.sidefx.com/com
PostPosted: Fri Mar 28, 2008 2:21 am GMT    Post subject: Reply with quote

Updated to v0.2, which now supports most of the Indigo 1.0.9 specification.

http://forums.odforce.net/index.php?showtopic=6405&view=findpost&p=45393
http://www.sidefx.com/index.php?option=com_wrapper&Itemid=8

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jason_iversen
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http://www.sidefx.com/com
PostPosted: Wed Apr 02, 2008 2:26 am GMT    Post subject: Reply with quote

Updated to v0.3, which now supports a few more entities.

Changes: http://forums.odforce.net/index.php?showtopic=6405&view=findpost&p=45666
Download: http://www.sidefx.com/index.php?option=com_wrapper&Itemid=8

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kuba
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Joined: 31 Jul 2005
Posts: 283

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PostPosted: Wed Apr 02, 2008 5:55 am GMT    Post subject: Reply with quote

Shouldn't it be in the Houdini Exchange Discussion forum! Wink

Thanks Jason for the awesome asset!
Cheers,

kuba
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jason_iversen
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http://www.sidefx.com/com
PostPosted: Tue Apr 15, 2008 3:19 am GMT    Post subject: Reply with quote

Updated to v0.4: Indigo v0.4 on the Exchange

changelog wrote:
0.4 - 15 April 2008,
- Added check for bad shader assignments- or regular Houdini shaders being assigned. These will show up RED in renders.
- Modified run_indigo.py to accept -o arg for output filename. Now "ip" renders to default Indigo destination.
- Added Exit Portal support by way of a property "i_exit_portal" (Thank you Kubabuk on odforce.net!)
- Added IES support to MeshLights (untested)
- Misc parm fixes (Thanks vmuriel on odforce.net!)
- Added Crop Window support. Please note that it works well only with Linear Tonemapping.


Still no partitioning yet, unfortunately.. but enjoy anyway.

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Wish
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Joined: 11 Jan 2006
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PostPosted: Tue Apr 15, 2008 4:59 am GMT    Post subject: Reply with quote

Hi Jason! Why Indigo?
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kuba
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PostPosted: Tue Apr 15, 2008 5:25 am GMT    Post subject: Reply with quote

It's one of these physically-based render engines, it has a nice support, active community, clear papers and very straightforward syntax.

Aha I forgot, and first of all, in contrary to similar engines Indigo is free.

There is similar activity going on, completely open source though, called lux render but at the moment it is in its very alpha stage.
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jason_iversen
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PostPosted: Tue Apr 15, 2008 1:27 pm GMT    Post subject: Reply with quote

All those reasons, and it was intended to ignite community interest in the capabilities of SOHO as well.

Writing support for a production-ready renderer is also a large, responsible task - and I simply don't have the time to do it. Besides, I rather enjoy Mantra too much when it comes to serious rendering.

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jason_iversen
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http://www.sidefx.com/com
PostPosted: Tue Apr 29, 2008 2:00 am GMT    Post subject: Reply with quote

Updated to v0.6: Indigo v0.6 on the Exchange

Discussion: odforce forum

changelog wrote:
0.6 - 28 April 2008,
Added Archiving capability using Indigo "<include>". If you add "Archive Mode" and "Archive File" rendering parameters on you Object,
then you can choose to write out the geometry to an external igs file in a location of your choosing. Currently
it will only archive geometry and not materials (however, feel free to access hand-modified archives).
If you're using Indigo4Houdini archives you must current have the shader in your scene for the mesh to access.
This will be improved later to support writing materials into archives. You may also read archives generated from
other export software. Options are "No Archive (embed geometry), Write Archive, Read Archive"
Added "Save Indigo Image (.igi) file". (Kuba!)
Fixed exponent_map parameter. (vmuriel!)
Fixed the sunlight direction to be correct - the z-direction was flipped beforehand and now it seems right.

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