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Particle Split Looping

 
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itismoi
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Joined: 07 Mar 2010
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PostPosted: Sat Jun 12, 2010 3:56 am GMT    Post subject: Particle Split Looping Reply with quote

Hi all,


I am trying to allow particles to populate an area by splitting themselves over time.

Basically the procedure are as follow:
1. Initiate with seed particles
2. Over time, seed particles dies
3. When that happen, they are split into 2 more particles
4. These 2 particles will also die overtime and further split into 2 more particles each
5. The process continue to create an infinite loop.

Attached are the files which i have attempted 2 ways. One by event and the other by grouping.

Both does not create a infinite loop. The simulation ended after set 2 is dead. Somehow the split node does not register the event/group AFTER it. Even the collect node does not help.

Hope you guys could look into it.

Thanks!



split loop.hipnc
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 Filename:  split loop.hipnc
 Filesize:  121.66 KB
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Fabian
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Soothsayer
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Joined: 28 Oct 2008
Posts: 645
Location: Japan, Europe

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PostPosted: Thu Jan 06, 2011 2:15 am GMT    Post subject: Reply with quote

Old post but I had a similar problem and came up with this.


splitters.hip
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 Filename:  splitters.hip
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Soothsayer
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Joined: 28 Oct 2008
Posts: 645
Location: Japan, Europe

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PostPosted: Fri Jan 07, 2011 5:10 am GMT    Post subject: Reply with quote

Actually, I found a far far simpler way which exploits the oddity that groups in popnets can be accessed before the node that they are created by. I attached an example.


splitdead.hip
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 Filename:  splitdead.hip
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inoue
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Joined: 11 Jul 2007
Posts: 2

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PostPosted: Tue Jan 11, 2011 12:34 am GMT    Post subject: Reply with quote

Soothsayer wrote:
Actually, I found a far far simpler way which exploits the oddity that groups in popnets can be accessed before the node that they are created by. I attached an example.


I'm impressed your file

so this is my video

http://www.vimeo.com/18651529

thank you



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