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arzo Socialite
Joined: 06 Sep 2006 Posts: 58

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Posted: Sat Jan 08, 2011 3:37 pm GMT Post subject: toon test |
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hi this is first test
with sbarrick edgedetect in cop and ramp shader
i will do more with wren next
does someone have some idea how to get rough ink lines or modify line width in wren?
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HUGHSPEERS Socialite
Joined: 29 Sep 2008 Posts: 54

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Posted: Sat Jul 02, 2011 3:36 am GMT Post subject: |
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that looks really cool arzo
so you did an edge detect in cops and then multiplied that with a separate ramp shaded pass?
John |
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HUGHSPEERS Socialite
Joined: 29 Sep 2008 Posts: 54

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Posted: Sat Jul 02, 2011 3:37 am GMT Post subject: |
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that looks really cool arzo
so you did an edge detect in cops and then multiplied that with a separate ramp shaded pass?
John |
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HUGHSPEERS Socialite
Joined: 29 Sep 2008 Posts: 54

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Posted: Sat Jul 02, 2011 3:39 am GMT Post subject: |
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that looks really cool arzo
so you did an edge detect in cops and then multiplied that with a separate ramp shaded pass?
John |
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