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toon test

 
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arzo
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Joined: 06 Sep 2006
Posts: 65

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PostPosted: Sat Jan 08, 2011 3:37 pm GMT    Post subject: toon test Reply with quote

hi this is first test
with sbarrick edgedetect in cop and ramp shader
i will do more with wren next
does someone have some idea how to get rough ink lines or modify line width in wren?


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HUGHSPEERS
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Joined: 29 Sep 2008
Posts: 66

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PostPosted: Sat Jul 02, 2011 3:36 am GMT    Post subject: Reply with quote

that looks really cool arzo
so you did an edge detect in cops and then multiplied that with a separate ramp shaded pass?
John
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