I had a couple of questions:
1) I was wondering if anyone had experience with getting a realtime =
video feed out of Houdini's shaded viewport, and didn't mind sharing it =
with me? That being, somehow getting an SDI, or Component, or SVideo or =
even Composite signal from the graphics card or monitors output.
I thought that maybe someone from Elkabong might have the answer?
I've considered a couple of options:
- A dual head graphics card, with one head outputting to video
- A scan converter, to turn a monitor signal into video
Any comments or suggestions would be appreciated
2) Is there a way of stretching houdini's viewport in y, or compressing =
it in x, so that instead of a square viewport, it gives an anamorphic =
Again, comments or suggestions appreciated.