Denis Gauthier replied to a thread once on job opportunities, saying that;
"The market is saturated, but only with bozos. Good artists are hard to find
and extremely valuable."
How many of those Bozos just went out and bought themselves a book on 'Using
Maya' thinking that by the time they'd finished the book, they would be Maya
And how many people will get a job with a resume that reads:
2001, Learnt Houdini from a book.
I agree wholeheartedly that expanding the user base is very important, but
why fill in the space with Bozos?
The Houdini community is unique, in that everyone who I have met so far that
is 'into Houdini' learnt it legitimately, and they were taught very well at
that. There aren't many jerks out there who just 'talk Houdini', because the
people who are generally interested in learning it do so.
And as for people being interested in buying it, from my experience demoing
it, there are plenty who would love to have it. What's stopping them is
cost. And herein lies catch 22; The cost won't go down till people start
buying it, and people won't start buying it till the cost goes down.
As for writing a book about Houdini, I don't think that any one person would
possess all there is to know about it (Except Greg Hermanovic, Ray.C.,
Pete.H. etc. who have already written the manuals and tuts anyway). All the
important, user based information exists on this list, and in user's brains.
If everyone was to submit a tutorial each to the great lads at Odforce.net,
we would be well on our way to expanding the user base. Just take a look at
all the Maya sites out there, like High End 3d etc. They are literally
teeming with tutorials that users have submitted! Each categorised and
labeled with their experience level. Why not catch up with the rest of the
3d community, and start expanding the user base on the web? By the time
Odforce is filled to the hilt with tutorials, scripts, textures and FAQ's,
along with the manuals, and this list, it would be all the reference
material you would need.
And why the heck aren't more people submitting images to the gallery? Surely
there is no more accessible way for people to see what others are doing with
Maybe I don't get the point but perhaps those that do are already writing a
book about it.
From: Fabrice Letourneur <pixels>
To: sidefx-Houdini-list <sidefx-Houdini-list>
Date: Monday, March 19, 2001 7:47 AM
Subject: to book or not to book
>I think everyone will agree with the idea that multiple access to knowledge
>is the key to success. Nobody has the same learning method, so why
>advantage one more than another ? If you want to learn Houdini by using it,
>it s your basics rights, and the fact that books exist won't prevent you
>from doing that. But again, think about people who just can't use the soft
>everyday. Don't you reasonnably think that the only way for them to become
>familiar with the soft before being 90 years old is to read a good learning
>book on their spare time ? Hey ! We're not talking about Cinema4D or 3DSmax
>here ! Houdini is really hard to handle ! I know it's always hard to see
>some precious secrets that takes you years to find out by yourself, mixing
>tons of ops, revealed in a 70 $ book. Come on Edwin, let other's creativity
>not being leashed by technical problems anymore !