Nic Tanghe
NicTanghe
About Me
EXPERTISE
Freelancer
Connect
LOCATION
Leuven,
Not Specified
WEBSITE
Houdini Skills
ADVANCED
Lighting | VEX | Python
INTERMEDIATE
Procedural Modeling | Environments | Digital Assets | Motion Editing | Animation | Hair & Fur | Cloth | Solaris | Karma | Pyro FX | Fluids | Destruction FX | Realtime FX | PDG
BEGINNER
Character Rigging | Crowds | Muscles | Mantra
Availability
Not Specified
Recent Forum Posts
Dicing only 1 frame instead of evry frame. June 1, 2024, 2:18 p.m.
Hello a while back i read somewhere in the changelogs that there was a variable you could check so that the geometry is only diced once and not every frame. I cant however seem to find anny info on it.
Does someone know what this variable is and where to set it ?
Does someone know what this variable is and where to set it ?
Houdini Docker - Containerize & automate Houdini installs May 25, 2024, 11:39 a.m.
Hello evryone.
I was looking for a seperate hqueserver aswell as a seperate license server image aswell.
Has annyone made some already ?
preferably with yamls ?
I was looking for a seperate hqueserver aswell as a seperate license server image aswell.
Has annyone made some already ?
preferably with yamls ?
Apex rig IK setup with 5 joints and limiting rotation May 22, 2024, 11 a.m.
I`d really like to limit my joint transforms in a look at right now so i guess ill have to clamp a rotation relative to rest at some place in the apex graph. It seems like a fairly eazy thing to calculate a max diference in the rotations relative to the rest skel but since its so new it`s hard to figure out how to do this.