Houdini Main Changelogs

22.0.359

Fixed issue attempting to maximize a pane in a single pane desktop. Fixed issues where the maximize and maximize horizontally/vertically hotkeys did not update the corresponding toggles/labels.

Mon. June 22, 2026
22.0.358

XPU: fixed an issue with cryptomatte (regression from 22.0.356)

Mon. June 22, 2026
21.0.753

Fixed a bug where there could be flickering or corruption displaying some geomtry

Sat. June 20, 2026
21.0.753

Fixed a bug where there would be z-fighting on the faces of bounding boxes with 0 width in bounding box display mode

Sat. June 20, 2026
22.0.356

Fractal noise and Worley noise in periodic modes will more properly clamp when the element size exceeds tilesize, generating different results in those cases.

Fri. June 19, 2026
22.0.356

Simplified the layout of the color editor when editing a mono (grayscale) color.

Fri. June 19, 2026
22.0.356

Fixed a bug where the APEX Animation Layers panel could show an incorrect lock/mute state for some layers after undoing soloing a layer.

Fri. June 19, 2026
22.0.356

Fixed an issue with zombie service processes remaining in the process list when stopping a PDG service on Linux.

Fri. June 19, 2026
22.0.356

XPU: GSplats now output AOVs

Fri. June 19, 2026
22.0.356

XPU: Fixed an issue with GSplats and LPEs

Fri. June 19, 2026
22.0.356

Fixed an issue with wire arrows in the network editor where they would not draw on curvy wires if long wire fading was set to 0.0

Fri. June 19, 2026
22.0.356

Fixed a bug in the animation editor where undo/redo could corrupt slopes and accelerations of keys.

Fri. June 19, 2026
22.0.356

Fixed a bad default value on the Usd PointInstancer Import Sop's Import Prototypes From parm, which could cause unexpected behaviour.

Fri. June 19, 2026
22.0.356

Added support for importing the bounding box of each instance as a packed cube to the USD PointInstancer Import Sop.

Fri. June 19, 2026
22.0.356

Fixed a GLTF ROP crash when exporting electra kinefx animation. It was related to the shop_materialpath primitive string attribute and material_override attribute.

Fri. June 19, 2026
21.0.752

Fixed a GLTF ROP crash when exporting electra kinefx animation. It was related to the shop_materialpath primitive string attribute and material_override attribute.

Fri. June 19, 2026
22.0.355

Added support for Unreal 5.8.

Thu. June 18, 2026
21.0.751

Added support for Unreal 5.8.

Thu. June 18, 2026
22.0.355

Fixed an issue with PDG service processes hanging if Houdini crashes or quits unexpectedly.

Thu. June 18, 2026
22.0.355

Add support for primitive, edge, and vertex selections when using the volatile select state in the Curve Animate state.

Thu. June 18, 2026
22.0.354

Fixed a bug in the color editor where certain OCIO options made the colors display incorrectly.

Wed. June 17, 2026
22.0.354

Removed UT_SQLORM.h and UT_ORM*.h headers from the HDK as they were meant to only be used internally. UT_ORMColumnType.h has not been removed but shouldn't be used in user HDK code.

Wed. June 17, 2026
22.0.354

Removed UT_SQLORM.h and UT_ORM*.h headers from the HDK as they were meant to only be used internally. UT_ORMColumnType.h has not been removed but shouldn't be used in user HDK code.

Wed. June 17, 2026
22.0.354

Removed NET_Cache.h from the HDK headers as it was only meant to be used internally.

Wed. June 17, 2026
22.0.354

Removed NET_Cache.h from the HDK headers as it was only meant to be used internally.

Wed. June 17, 2026