Houdini Main Changelogs
| 22.0.359 | Fixed issue attempting to maximize a pane in a single pane desktop. Fixed issues where the maximize and maximize horizontally/vertically hotkeys did not update the corresponding toggles/labels. |
Mon. June 22, 2026 | |
| 22.0.358 | XPU: fixed an issue with cryptomatte (regression from 22.0.356) |
Mon. June 22, 2026 | |
| 21.0.753 | Fixed a bug where there could be flickering or corruption displaying some geomtry |
Sat. June 20, 2026 | |
| 21.0.753 | Fixed a bug where there would be z-fighting on the faces of bounding boxes with 0 width in bounding box display mode |
Sat. June 20, 2026 | |
| 22.0.356 | Fractal noise and Worley noise in periodic modes will more properly clamp when the element size exceeds tilesize, generating different results in those cases. |
Fri. June 19, 2026 | |
| 22.0.356 | Simplified the layout of the color editor when editing a mono (grayscale) color. |
Fri. June 19, 2026 | |
| 22.0.356 | Fixed a bug where the APEX Animation Layers panel could show an incorrect lock/mute state for some layers after undoing soloing a layer. |
Fri. June 19, 2026 | |
| 22.0.356 | Fixed an issue with zombie service processes remaining in the process list when stopping a PDG service on Linux. |
Fri. June 19, 2026 | |
| 22.0.356 | XPU: GSplats now output AOVs |
Fri. June 19, 2026 | |
| 22.0.356 | XPU: Fixed an issue with GSplats and LPEs |
Fri. June 19, 2026 | |
| 22.0.356 | Fixed an issue with wire arrows in the network editor where they would not draw on curvy wires if long wire fading was set to 0.0 |
Fri. June 19, 2026 | |
| 22.0.356 | Fixed a bug in the animation editor where undo/redo could corrupt slopes and accelerations of keys. |
Fri. June 19, 2026 | |
| 22.0.356 | Fixed a bad default value on the Usd PointInstancer Import Sop's Import Prototypes From parm, which could cause unexpected behaviour. |
Fri. June 19, 2026 | |
| 22.0.356 | Added support for importing the bounding box of each instance as a packed cube to the USD PointInstancer Import Sop. |
Fri. June 19, 2026 | |
| 22.0.356 | Fixed a GLTF ROP crash when exporting electra kinefx animation. It was related to the shop_materialpath primitive string attribute and material_override attribute. |
Fri. June 19, 2026 | |
| 21.0.752 | Fixed a GLTF ROP crash when exporting electra kinefx animation. It was related to the shop_materialpath primitive string attribute and material_override attribute. |
Fri. June 19, 2026 | |
| 22.0.355 | Added support for Unreal 5.8. |
Thu. June 18, 2026 | |
| 21.0.751 | Added support for Unreal 5.8. |
Thu. June 18, 2026 | |
| 22.0.355 | Fixed an issue with PDG service processes hanging if Houdini crashes or quits unexpectedly. |
Thu. June 18, 2026 | |
| 22.0.355 | Add support for primitive, edge, and vertex selections when using the volatile select state in the Curve Animate state. |
Thu. June 18, 2026 | |
| 22.0.354 | Fixed a bug in the color editor where certain OCIO options made the colors display incorrectly. |
Wed. June 17, 2026 | |
| 22.0.354 | Removed UT_SQLORM.h and UT_ORM*.h headers from the HDK as they were meant to only be used internally. UT_ORMColumnType.h has not been removed but shouldn't be used in user HDK code. |
Wed. June 17, 2026 | |
| 22.0.354 | Removed UT_SQLORM.h and UT_ORM*.h headers from the HDK as they were meant to only be used internally. UT_ORMColumnType.h has not been removed but shouldn't be used in user HDK code. |
Wed. June 17, 2026 | |
| 22.0.354 | Removed NET_Cache.h from the HDK headers as it was only meant to be used internally. |
Wed. June 17, 2026 | |
| 22.0.354 | Removed NET_Cache.h from the HDK headers as it was only meant to be used internally. |
Wed. June 17, 2026 |