Houdini Main Changelogs

22.0.367

Fixed incorrect normals produced by the MaterialX Bump node.

Tue. June 30, 2026
22.0.367

Fixed an issue in the HeightField Erode COP where the node would fail to recook when several hydro erosion rate parameters were adjusted.

Tue. June 30, 2026
22.0.367

XPU: Fixed a bug in Optix device where SSS probe rays failed to intersect other objects that belong to the same SSS traceset if their material did not have SSS enabled (e.g. shadowing internal geometry).

Tue. June 30, 2026
22.0.367

Backporting a workaround for a UI bug in Paint Instances LOP parm dialog where resizing the prototype panel was slow. Now the update happens on MouseRelease.

Tue. June 30, 2026
21.0.762

Fixed a bug in the viewport mesh update that could cause a mesh to disappear in LOPs.

Mon. June 29, 2026
21.0.762

Fixed occasional crash quitting gplay by hotkey.

Mon. June 29, 2026
22.0.366

Fixed occasional crash quitting gplay by hotkey.

Mon. June 29, 2026
22.0.366

The Bake UsdSkel Skinning LOP also now disables instancing for children of the SkelRoot prims (previously this only occurred for SkelRoots themselves) to allow skinning to be baked for any instances underneath.

Mon. June 29, 2026
22.0.366

Adds hou.Drawable2D.imageLayer() for retrieving the currently displayed image layer.

Mon. June 29, 2026
21.0.762

Fixed error that can occur when installing the plugin via the Houdini Engine Plugin Installer shelf tool. Also added missing 3ds Max versions (2026, 2027) to the shelf tool installer.

Mon. June 29, 2026
22.0.366

Fixed error that can occur when installing the plugin via the Houdini Engine Plugin Installer shelf tool. Also added missing 3ds Max versions (2026, 2027) to the shelf tool installer.

Mon. June 29, 2026
21.0.762

Fixed bug where the Soft Falloff visualizer would not be on by default after loading a hip file from inside Houdini.

Mon. June 29, 2026
22.0.366

Fixed bug where the Soft Falloff visualizer would not be on by default after loading a hip file from inside Houdini.

Mon. June 29, 2026
21.0.762

Fixed a bug where there would be a large performance impact in the viewport when displaying many individual text markers

Mon. June 29, 2026
22.0.366

Added groups to the apex geo::Transform callback.

Mon. June 29, 2026
22.0.366

Fixed unwanted parameters in the channel list when creating a channel reference by calling hou.Parm.set(hou.Parm).

Mon. June 29, 2026
21.0.762

Remove innocuous error "Invalid instance property name: rendervisibility" when applying Render Visibility property on instances.

Mon. June 29, 2026
22.0.366

Fix a potential crash in Curve Animate when converting curves with keys.

Mon. June 29, 2026
22.0.365

XPU: gsplats SPH data now correctly motion-blurred

Mon. June 29, 2026
22.0.366

Certain operations on geometry channels (cut & paste, snapshots, and scaling) are now up to 7.8x faster.

Mon. June 29, 2026
22.0.366

If the "new segment type" preference is an empty / whitespace-only expresssion, it is treated as automatic.

Mon. June 29, 2026
22.0.366

Fixed issue with HoudiniField assets not properly updating in the viewport

Mon. June 29, 2026
22.0.364

Fix a regression where the bonecapture weights did not get properly updated on the autorig builder SOP when using a rig template with a non sidefx mapping.

Sat. June 27, 2026
22.0.363

Fixed a bug that could cause UV Layout to hang processing invalid potential configurations.

Fri. June 26, 2026
21.0.759

Fix an attribute error raised in advanced mode in Dynamic Motion.

Fri. June 26, 2026