Houdini Main Changelogs
| 21.0.759 | Fix an attribute error raised in advanced mode in Dynamic Motion. |
Fri. June 26, 2026 | |
| 21.0.759 | Fixed a bug where bezier curves wouldn't update properly when the Tessellation Level of Detail display option is changed |
Fri. June 26, 2026 | |
| 21.0.759 | The dsmpixel() function should now work with deep OpenEXR images that have a data window set. |
Fri. June 26, 2026 | |
| 21.0.759 | Fixed a bug that could cause light category link information to be dropped when updating object properties or primvars on curves, points, and volumes. This could lead to incorrect lighting across subsequent renders or scene updates. |
Fri. June 26, 2026 | |
| 21.0.759 | Fixed flipped texture on rectangle light when spread is enabled. |
Fri. June 26, 2026 | |
| 21.0.759 | Fixed a crash when applying volume light on invalid volumes with no field data. |
Fri. June 26, 2026 | |
| 19.5.1752 | Fix an issue when transforming a camera/light by tumbling the viewport when an ancestor prim on the camera/light has a non-identity xform. |
Fri. June 26, 2026 | |
| 20.0.1479 | Fix an issue when transforming a camera/light by tumbling the viewport when an ancestor prim on the camera/light has a non-identity xform. |
Fri. June 26, 2026 | |
| 20.5.1007 | Fix an issue when transforming a camera/light by tumbling the viewport when an ancestor prim on the camera/light has a non-identity xform. |
Fri. June 26, 2026 | |
| 21.0.758 | Fix an issue when transforming a camera/light by tumbling the viewport when an ancestor prim on the camera/light has a non-identity xform. |
Thu. June 25, 2026 | |
| 21.0.758 | Fix vectors for custom attribute visualizers displaying incorrectly on MacOS |
Thu. June 25, 2026 | |
| 21.0.758 | The PolyCut SOP now preserves point and vertex groups when cutting polygons. |
Thu. June 25, 2026 | |
| 21.0.758 | Fixed an bug where there could be depth compositing issues in the viewport when drawing bboxes to substitute instances exceeding the polygon limit |
Thu. June 25, 2026 | |
| 20.5.1005 | Fixed a bug with displaying render delegate output when it used the Hydra AOV buffer interface and couldn't background render. |
Wed. June 24, 2026 | |
| 21.0.757 | Fixed a bug where some primitives could fail to draw in scenes with gsplats |
Wed. June 24, 2026 | |
| 21.0.757 | Lowered sesinetd DNS cache lifetime to improve sesinetd migrations. |
Wed. June 24, 2026 | |
| 21.0.757 | Fixed a bug in the SOP Import LOP where authoring material bindings with the 'usdmaterialpath' attribute produced material bindings on field primitives rather than their parent Volume primitive. |
Wed. June 24, 2026 | |
| 21.0.757 | Fixed a bug with the SOP Create LOP's auto-fill material button where materials were assigned to field prims rather than their parent Volume prim |
Wed. June 24, 2026 | |
| 21.0.756 | Fixed flickering rendering artifacts at edges of volume primitives |
Tue. June 23, 2026 | |
| 21.0.756 | Create a packages directory in $HOUDINI_USER_PREFS_DIR on startup. |
Tue. June 23, 2026 | |
| 21.0.756 | Packages - Add support for skipping specific packages at startup |
Tue. June 23, 2026 | |
| 21.0.755 | Fixed rendering of the environment light background when a render delegate is active in the LOPs viewport. |
Mon. June 22, 2026 | |
| 21.0.755 | Removed collision presets from the Plugin Settings for Unreal 5.8 as there a bug in 5.8 which casuses a crash when they are displayed. |
Mon. June 22, 2026 | |
| 21.0.755 | Fixed an issue with the launchers login where it could get into a state where the website was rate limiting the launcher causing the user to not be able to login. |
Mon. June 22, 2026 | |
| 21.0.755 | Fixed issue attempting to maximize a pane in a single pane desktop. Fixed issues where the maximize and maximize horizontally/vertically hotkeys did not update the corresponding toggles/labels. |
Mon. June 22, 2026 |