Houdini Main Changelogs

22.0.429

Fixed an update related to the "Apply Transforms" parameter on the input bindings of the APEX Invoke Graph SOP.

Mon. August 31, 2026
22.0.429

Added the Command modifier to two-finger swipe on Trackpad to bypass 2D panning, while activating the mouse wheel action, e.g., brush size change.

Mon. August 31, 2026
22.0.429

SOP Particle FX shelf tools now respect timeline start frame on creation.

Mon. August 31, 2026
22.0.429

Fixed a crash in the FBX Animation / Character Import SOP which occurs when the "Rest Pose Attribute" parameter is cleared while its parameter toggle is enabled.

Mon. August 31, 2026
22.0.429

Fixed a bug in the APEX Animate viewer states where recently created constraints could be destroyed when altering an upstream node.

Mon. August 31, 2026
20.5.1072

Fixed a potential crash in VEX on Windows on Arm hardware.

Sun. August 30, 2026
21.0.824

Fixed a potential crash in VEX on Windows on Arm hardware.

Sun. August 30, 2026
22.0.428

Fixed a potential crash in VEX on Windows on Arm hardware.

Sun. August 30, 2026
22.0.426

Fixed shadow artifacts when editing subdivision surfaces with ray tracing and ambient occlusion enabled.

Fri. August 28, 2026
22.0.426

Fixed a bug in the new UI where half of the Houdini Engine Session Sync panel rendered with a black background.

Fri. August 28, 2026
21.0.822

Prevent a crash when entering the Texture Mask Paint viewer state on MacOS that occured with newer versions of MoltenVK.

Fri. August 28, 2026
22.0.426

Prevent a crash when entering the Texture Mask Paint viewer state on MacOS that occured with newer versions of MoltenVK.

Fri. August 28, 2026
22.0.426

Fix a rig tree bug where the item editor would not gain focus following a context menu action.

Fri. August 28, 2026
22.0.426

Fix a bug where the rig tree mode would not be updated to the correct output or tree type when the input was rewired.

Fri. August 28, 2026
22.0.426

Add a "subnet_outputs" key to the rig tree's default_output callback for configuring whether the connections menu lists node outputs or subnet outputs.

Fri. August 28, 2026
22.0.426

Added a 'Detail Attributes' parameter to the Unpack USD SOP to control how detail attributes are promoted when merging unpacked geometry, similar to the option on the Unpack SOP.

Fri. August 28, 2026
22.0.426

Fixes an issue with the Configure Joints SOP where it could throw python exceptions when nothing was plugged into the SOP's first input.

Fri. August 28, 2026
22.0.425

Sped up the Loft Payload Info LOP by allowing it to use existing extent hints when calculating the lofted entent hints.

Thu. August 27, 2026
22.0.425

Collect VOP's "Inherit from Class" parameter is marked as non-shader parm.

Thu. August 27, 2026
22.0.424

Fixed a crash when selecting viewport subdivision surface components hidden by a Visibility SOP.

Wed. August 26, 2026
22.0.424

Fixed a crash that could happen when displaying COPs volumes in a multi-gpu system. Caused by the viewport trying to do interop with OpenCL textures, when the viewport's active GPU differs from the OpenCL GPU

Wed. August 26, 2026
22.0.424

When the -R option is omitted from the command line, husk will use the default delegate. You can no specify `-R default_delegate` to force use of the default delegate (controlled by the HOUDINI_HUSK_DEFAULT_DELEGATE variable).

Wed. August 26, 2026
22.0.424

Updated the Transform Driver component rotation and translate order parameters to ordered menus.

Wed. August 26, 2026
22.0.424

Added a "Globals" submenu to the right click menu of apex input nodes. The menu options show various time related tools for creating the appropriately named port for the apex scene to add a time parameter.

Wed. August 26, 2026
22.0.424

Added FrameStart and FrameEnd node entries in the apex tab menu.

Wed. August 26, 2026