Houdini Main Changelogs
| 22.0.429 | Fixed an update related to the "Apply Transforms" parameter on the input bindings of the APEX Invoke Graph SOP. |
Mon. August 31, 2026 | |
| 22.0.429 | Added the Command modifier to two-finger swipe on Trackpad to bypass 2D panning, while activating the mouse wheel action, e.g., brush size change. |
Mon. August 31, 2026 | |
| 22.0.429 | SOP Particle FX shelf tools now respect timeline start frame on creation. |
Mon. August 31, 2026 | |
| 22.0.429 | Fixed a crash in the FBX Animation / Character Import SOP which occurs when the "Rest Pose Attribute" parameter is cleared while its parameter toggle is enabled. |
Mon. August 31, 2026 | |
| 22.0.429 | Fixed a bug in the APEX Animate viewer states where recently created constraints could be destroyed when altering an upstream node. |
Mon. August 31, 2026 | |
| 20.5.1072 | Fixed a potential crash in VEX on Windows on Arm hardware. |
Sun. August 30, 2026 | |
| 21.0.824 | Fixed a potential crash in VEX on Windows on Arm hardware. |
Sun. August 30, 2026 | |
| 22.0.428 | Fixed a potential crash in VEX on Windows on Arm hardware. |
Sun. August 30, 2026 | |
| 22.0.426 | Fixed shadow artifacts when editing subdivision surfaces with ray tracing and ambient occlusion enabled. |
Fri. August 28, 2026 | |
| 22.0.426 | Fixed a bug in the new UI where half of the Houdini Engine Session Sync panel rendered with a black background. |
Fri. August 28, 2026 | |
| 21.0.822 | Prevent a crash when entering the Texture Mask Paint viewer state on MacOS that occured with newer versions of MoltenVK. |
Fri. August 28, 2026 | |
| 22.0.426 | Prevent a crash when entering the Texture Mask Paint viewer state on MacOS that occured with newer versions of MoltenVK. |
Fri. August 28, 2026 | |
| 22.0.426 | Fix a rig tree bug where the item editor would not gain focus following a context menu action. |
Fri. August 28, 2026 | |
| 22.0.426 | Fix a bug where the rig tree mode would not be updated to the correct output or tree type when the input was rewired. |
Fri. August 28, 2026 | |
| 22.0.426 | Add a "subnet_outputs" key to the rig tree's default_output callback for configuring whether the connections menu lists node outputs or subnet outputs. |
Fri. August 28, 2026 | |
| 22.0.426 | Added a 'Detail Attributes' parameter to the Unpack USD SOP to control how detail attributes are promoted when merging unpacked geometry, similar to the option on the Unpack SOP. |
Fri. August 28, 2026 | |
| 22.0.426 | Fixes an issue with the Configure Joints SOP where it could throw python exceptions when nothing was plugged into the SOP's first input. |
Fri. August 28, 2026 | |
| 22.0.425 | Sped up the Loft Payload Info LOP by allowing it to use existing extent hints when calculating the lofted entent hints. |
Thu. August 27, 2026 | |
| 22.0.425 | Collect VOP's "Inherit from Class" parameter is marked as non-shader parm. |
Thu. August 27, 2026 | |
| 22.0.424 | Fixed a crash when selecting viewport subdivision surface components hidden by a Visibility SOP. |
Wed. August 26, 2026 | |
| 22.0.424 | Fixed a crash that could happen when displaying COPs volumes in a multi-gpu system. Caused by the viewport trying to do interop with OpenCL textures, when the viewport's active GPU differs from the OpenCL GPU |
Wed. August 26, 2026 | |
| 22.0.424 | When the -R option is omitted from the command line, husk will use the default delegate. You can no specify `-R default_delegate` to force use of the default delegate (controlled by the HOUDINI_HUSK_DEFAULT_DELEGATE variable). |
Wed. August 26, 2026 | |
| 22.0.424 | Updated the Transform Driver component rotation and translate order parameters to ordered menus. |
Wed. August 26, 2026 | |
| 22.0.424 | Added a "Globals" submenu to the right click menu of apex input nodes. The menu options show various time related tools for creating the appropriately named port for the apex scene to add a time parameter. |
Wed. August 26, 2026 | |
| 22.0.424 | Added FrameStart and FrameEnd node entries in the apex tab menu. |
Wed. August 26, 2026 |