Houdini Main Changelogs
20.0.680 | Added support for 3ds Max 2025. |
Tue. April 16, 2024 | |
19.5.813 | Fixed a crash that could occur when marshalling edge selections. |
Tue. November 28, 2023 | |
20.0.540 | Fixed crash that could occur when marshalling edge selections. |
Tue. November 28, 2023 | |
19.5.782 | Fixed an issue with baking instanced curve geometry. |
Fri. October 27, 2023 | |
20.0.509 | Fixed an issue with baking instanced curve geometry. |
Fri. October 27, 2023 | |
19.5.633 | Fixed an issue with the plugin not handling UV or Cd attributes correctly when the attribute had a tuple size other than 3, which was leading to crashes in the plugin. |
Wed. May 31, 2023 | |
20.0.359 | Fixed an issue with the plugin not handling UV or Cd attributes correctly when the attribute had a tuple size other than 3, which was leading to crashes in the plugin. |
Tue. May 30, 2023 | |
19.5.628 | Added support for 3ds Max 2024 to the Houdini Engine for 3ds Max plugin. |
Fri. May 26, 2023 | |
20.0.353 | Added support for 3ds Max 2024 to the Houdini Engine for 3ds Max plugin. |
Wed. May 24, 2023 | |
19.0.908 | Fixed a bug that could cause edge selections to break geometry being marshalled from 3ds Max into Houdini. |
Tue. February 28, 2023 | |
19.5.540 | Fixed a bug that could cause edge selections to break geometry being marshalled from 3ds Max into Houdini. |
Mon. February 27, 2023 | |
20.0.267 | Fixed a bug that could cause edge selections to break geometry being marshalled from 3ds Max into Houdini. |
Mon. February 27, 2023 | |
19.0.902 | Fixed a bug that caused the "hemax_material" and "hemax_node_name" attributes to not be marshalled for some modifier HDAs. |
Wed. February 22, 2023 | |
19.5.535 | Fixed a bug that caused the "hemax_material" and "hemax_node_name" attributes to not be marshalled for some modifier HDAs. |
Wed. February 22, 2023 | |
20.0.262 | Fixed a bug that caused the "hemax_material" and "hemax_node_name" attributes to not be marshalled for some modifier HDAs. |
Wed. February 22, 2023 | |
19.0.858 | Fixed issue with modifier HDAs sometimes leaving behind dead vertices when operating on editable poly meshes. |
Mon. January 9, 2023 | |
19.5.491 | Fixed issue with modifier HDAs sometimes leaving behind dead vertices when operating on editable poly meshes. |
Mon. January 9, 2023 | |
20.0.218 | Fixed issue with modifier HDAs sometimes leaving behind dead vertices when operating on editable poly meshes. |
Mon. January 9, 2023 | |
19.0.858 |
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Mon. January 9, 2023 | |
19.5.431 | Fixed an issue with UV maps being incorrectly imported from Houdini when the UV channels are sparse. |
Thu. November 10, 2022 | |
20.0.158 | Fixed an issue with UV maps being incorrectly imported from Houdini when the UV channels are sparse. |
Thu. November 10, 2022 | |
19.5.394 | Fixed issue with saved Houdini configuration paths not being correctly passed to the Houdini session. |
Tue. October 4, 2022 | |
20.0.121 | Fixed issue with saved Houdini configuration paths not being correctly passed to the Houdini session. |
Tue. October 4, 2022 | |
19.5.381 | Fixed an issue with the plugin only welding UVs in the first UV channel. Now, UVs will be correctly welded in all available UV channels. |
Wed. September 21, 2022 | |
20.0.108 | Fixed an issue with the plugin only welding UVs in the first UV channel. Now, UVs will be correctly welded in all available UV channels. |
Wed. September 21, 2022 |