Houdini Main Changelogs

19.5.961

Fixed a crash that could occur when opening the network editor list view for a VOP Network with a Parameter VOP set to "Export: Always".

yesterday
19.5.956

Fixed an issue where nested prim patterns were not properly propagating time-varying status from child to parent.

Fri. April 19, 2024
19.5.956

Added a %foreach auto-collection that runs a sub-pattern for each prim that matches a primary pattern.

Fri. April 19, 2024
19.5.955

Fixed a potential crash in Edit Material Network LOP when loading shaders.

Thu. April 18, 2024
19.5.953

Fixed an issue with custom tags not working correctly with ROP Fetch TOP. Output files were always using the first tag in the custom tag list, instead of the tag that matches the corresponding output parameter.

Tue. April 16, 2024
19.5.953

Fixed a crash when the Layer Replace LOP tries to replace a sublayer on the stage root layer.

Tue. April 16, 2024
19.5.953

When a relationship from a USD API schema is added as a parameter to an Edit Properties LOP, setting the relationship now applies the API schema, as was already happening for attributes from API schemas.

Tue. April 16, 2024
19.5.946

Added environment variable (HOUDINI_NO_EXTERNAL_ICON_CACHE) that can be used to disable external icon caches to aid in debugging cache problems.

Tue. April 9, 2024
19.5.945

Fixed a bug where Du/Dv VEX calls may sometimes return garbage when the input parameter is a uniform value.

Mon. April 8, 2024
19.5.945

Fixed a crash that could occur while opening a hip file if a context option change callback changes another context option's value.

Mon. April 8, 2024
19.5.939

Fixed hanging in Houdini related to Python SOP nodes. For example, Houdini would hang when cooking Python SOP nodes from Houdini Engine Session Sync, or when a background thread tried to call into HOM while Houdini cooked Python SOP nodes.

The fix required restoring old behavior in Python SOP nodes that unfortunately reintroduces an old hang, one at least that is limited in scope. The old hang occurs when Python SOP nodes execute multi-threaded code that calls into the HOM `hou` package from separate threads. If you wish to run such code in Python SOPs, then you can set `HOUDINI_ALLOW_PYTHON_SOP_MULTITHREADING=1` in the environment with the caveat that you may encounter other hangs as detailed above (i.e. cooking Python SOP nodes from Session Sync).

Tue. April 2, 2024
19.5.939

Fixed hanging in Houdini related to Python SOP nodes. For example, Houdini would hang when cooking Python SOP nodes from Houdini Engine Session Sync, or when a background thread tried to call into HOM while Houdini cooked Python SOP nodes.

The fix required restoring old behavior in Python SOP nodes that unfortunately reintroduces an old hang, one at least that is limited in scope. The old hang occurs when Python SOP nodes execute multi-threaded code that calls into the HOM `hou` package from separate threads. If you wish to run such code in Python SOPs, then you can set `HOUDINI_ALLOW_PYTHON_SOP_MULTITHREADING=1` in the environment with the caveat that you may encounter other hangs as detailed above (i.e. cooking Python SOP nodes from Session Sync).

Tue. April 2, 2024
19.5.934

Fixed a bug where volumes straddling camera's far clip plane could sometimes cause render to hang.

Thu. March 28, 2024
19.5.933

Fixed a bug in the Trace SOP that resulted in stretched results when using a volume wider than it is tall.

Wed. March 27, 2024
19.5.927

The karma:light:shader parameter was changed from a string to an asset to allow the asset resolver to kick in for evaluation.

Thu. March 21, 2024
19.5.926

Fix a bug with hkey that incorrectly reported expired dates if the date was past 2037.

Wed. March 20, 2024
19.5.924

Improvements for the Edit Context Options dialog:

  • "Automatic" context options are hidden by default
  • User created context options can be explicitly marked as "hidden"

A settings menu provides toggle to turn on the display of each of these types of initially hidden context options.

Mon. March 18, 2024
19.5.922

Fixed a problem that could cause HARS to randomly shut down when cooking a PDG graph.

Sat. March 16, 2024
19.5.919

The Remesh to Camera SOP should now properly convex input geometry to triangles before subdividing.

Wed. March 13, 2024
19.5.918

Fixed a rare crash when recooking a graph with multiple consecutive partitioner nodes, without dirtying any of the nodes between cooks.

Tue. March 12, 2024
19.5.917

The Remesh to Camera SOP, which subdivides input geometry to generate polygons smaller than a camera measurement, is now available in 19.5.

Mon. March 11, 2024
19.5.913

Fixed an exception when querying work item data from the job environment with RPC data source option enabled.

Thu. March 7, 2024
19.5.911

Fixed a performance issue with building locked stages for nodes such as the LOP Import SOP, when the source stage had many sublayers.

Tue. March 5, 2024
19.5.910

Fixed an issue that kept Houdini from starting on systems built with glibc 2.39.

Mon. March 4, 2024
19.5.910

Make further file system performance improvements for HOUDINI_VDB_FORCE_STREAM_SAVE by increasing its buffer size to 128 KB blocks.

Mon. March 4, 2024