Houdini Main Changelogs
|Houdini 17.5.406|| Fixed a few bugs where the "Follow selection mask" display option wasn't always properly respected when initially diving into an object.
Fixed a bug where area selecting in a component selector at the object level did not detect a selection and so did not dive into the object.
|Fri. October 11, 2019|
|Houdini 17.5.406|| Package - Make variables relative to package path
||Fri. October 11, 2019|
|Houdini 17.5.404||Fixed bug where a parameter evaluation error within a menu script could masquerade as a save error during hip file saving.||Wed. October 9, 2019|
|Houdini 17.5.404||Brought back the 0.1, 0.01, 0.001, and 0.0001 ladder increments for angles.||Wed. October 9, 2019|
|Houdini 17.5.404||Fixed an issue with the ROP Fetch TOP node not correctly cooking SOP nodes with ROP parameters promoted onto them. Previously the ROP Fetch node wasn't able to group frames into multiple batches if the target node was not a real ROP node.||Wed. October 9, 2019|
|Houdini 17.5.404||Fixed a bug where Houdini sometimes crashed on shutdown if a PySide2 interface was open.||Wed. October 9, 2019|
|Houdini 17.5.403|| TOP Deadline scheduler:
||Tue. October 8, 2019|
|Houdini 17.5.402|| Python State - mouse handler not fired with RMB
||Mon. October 7, 2019|
|Houdini 17.5.402||Fixed a macOS-only bug where high-res Pyro simulations with OpenCL enabled caused Houdini to crash.||Mon. October 7, 2019|
|Houdini 17.5.402||Fixed a bug where pre-compiled VEX code wasn't being properly loaded when it was embedded in HDAs.||Mon. October 7, 2019|
|Houdini 17.5.402||Updated the TOP Deadline scheduler parm names to be consistent with convention. The old parms have been duplicated and hidden, and their values will be automatically copied over.||Mon. October 7, 2019|
|Houdini 17.5.399||The Python Script TOP node is now static by default. Old .hip files should still load and work the same since nodes previously stored with Automatic will update themselves to Dynamic to match the old behavior.||Fri. October 4, 2019|
|Houdini 17.5.398||Fixed an issue with the custom resolution dropdown not setting the resolution parameters on the ROP Mantra Output TOP node.||Thu. October 3, 2019|
|Houdini 17.5.398||Fixed bugs where feels for parameters hidden by hidewhen conditionals would still be counted when growing the parent feel to account for all inter-child spacing.||Thu. October 3, 2019|
|Houdini 17.5.398||Added attributes on the houdiniInputGeometry node to specify what groups to use for input component selection.||Thu. October 3, 2019|
|Houdini 17.5.398||Fixed generator SOP placement in the viewer when creating in the current object with a non-identity world transform and hiding other objects.||Thu. October 3, 2019|
|Houdini 17.5.397||Added an option to the Python Script TOP to enable copying of input files to the output file list on the script work item.||Wed. October 2, 2019|
|Houdini 17.5.397|| Fixed a potential hython crash on exit when fetching a top graph.
Fixed a crash when raising an exception from OnGenerate when there is an attempt to add a dependency.
|Wed. October 2, 2019|
|Houdini 17.5.397||Fixed Animation Editor Alt-Left Click outside the channel range that wasn't evaluating the channel extrapolation.||Wed. October 2, 2019|
|Houdini 17.5.396||Added a maxactive parm to the tractor scheduler node. This allows control of the -maxactive job attribute.||Tue. October 1, 2019|
|Houdini 17.5.396||Changed Poly Modeling radial menu to use the new Fuse SOP.||Tue. October 1, 2019|
|Houdini 17.5.396||Fixed crash related to selecting component loops.||Tue. October 1, 2019|
|Houdini 17.5.395||Fixed a bug in the Edit state's "Flatten selection to c-plane" operation that incorrectly caused it to flatten the selection's primitive closure.||Mon. September 30, 2019|
|Houdini 17.5.392||Fixed a bug where callbackserver would raise an exception when cooking with submitAsJob for Tractor.||Fri. September 27, 2019|
|Houdini 17.5.392||Fixed bugs where the text editor widget could scan past the end of a buffer.||Fri. September 27, 2019|