Houdini Main Changelogs

Houdini 16.5.507 Fixed a bug in the TopoBuild SOP that incorrectly handled vertex normals. yesterday
Houdini 16.5.505 Fixed a bug, introduced in 16.5.482, where the Unpack SOP was often incorrectly omitting non-packed primitives from the input if there was exactly one packed primitive in the input and styling was not applied. Fri. June 15, 2018
Houdini 16.5.505 Improved failsafe code for avoiding allocating too much memory for the reference plane grid ruler points to handle more cases. Also fixed some bugs adapting the grid resolution with a grid ruler of 0. Fri. June 15, 2018
Houdini 16.5.503 Fixes to OpenVDP procedural support for RenderMan. Wed. June 13, 2018
Houdini 16.5.503 Fix for incorrect matrix returned by HAPI_ConvertTransformQuatToMatrix The HAPI API version has been bumped to 14. Wed. June 13, 2018
Houdini 16.5.502 Fix for HARS crashing when cooking alembic node Tue. June 12, 2018
Houdini 16.5.502 Fix for particles coming from houdini not having their age set correctly. In Maya, age is a computed output based on birthTime - so if age is set in Houdini, but birthTime is not, we compute the birthTime from the age. If the asset is already setting birthTime, we do not modify it further. Tue. June 12, 2018
Houdini 16.5.502 Add UTgetHDKAPIVersion() function which returns the runtime HDK API version. This can be used by plugins to warn or error if running in an unsupported Houdini version. Tue. June 12, 2018
Houdini 16.5.502 Unity Plugin Version 2: Fix for duplicating asset. Tue. June 12, 2018
Houdini 16.5.501 Fixed bug where ortho grids would continue to draw all the ruler numbers on non-adaptive grids after we'd clamped to only drawing the origin lines. Mon. June 11, 2018
Houdini 16.5.499 The Optional flag of the GAS Open CL DOP is again properly part of the Options collapsible block. Sat. June 9, 2018
Houdini 16.5.498 Fix for output asset transforms not updating for assets that are subnets Fri. June 8, 2018
Houdini 16.5.498 The Alembic ROP now has a "Detail Array Attributes" parameter to indicate which detail attributes should be exported as arrays instead of scalars. Fri. June 8, 2018
Houdini 16.5.498 The HDK version has been bumped due to a new data member added to the BM_State class (bug 89280). You need to recompile your plugin if it depends on BM_State.h. Fri. June 8, 2018
Houdini 16.5.498 Fixed crash when the stroke state attempts to delete itself via a 'poststroke' call to SceneViewer::setCurrentState. SceneViewer::setCurrentState now defers the operation if the current state has initiated the call. Fri. June 8, 2018
Houdini 16.5.498 Unity Plugin Version 2 is now available on Linux, along with updated installation instructions in the online documentation. Fri. June 8, 2018
Houdini 16.5.497 Fixed a viewport performance issue when homing on an Instance object with a large number of point instanced objects. Thu. June 7, 2018
Houdini 16.5.497 Fixed bug with the take auto include indicator not appearing when Houdini automatically enabled this mode. Thu. June 7, 2018
Houdini 16.5.496 Fixed a potential crash when pressing Esc during a Bullet sim. Wed. June 6, 2018
Houdini 16.5.496 Fixed a bug where using the Boolean tool at the object level was resulting in the render flag not being set correctly, and sometimes resulting in the Merge inputs not being set correctly. Wed. June 6, 2018
Houdini 16.5.496 Fixed a bug where the fuzzy_and and fuzzy_or VEX functions could behave differently when the input values were outside the 0-1 range, if the VEX JIT was enabled. Wed. June 6, 2018
Houdini 16.5.495 Fixed a viewport crash with sprites when the sprite texture didn't exist. Tue. June 5, 2018
Houdini 16.5.495 Fix crashes in hython when running os.system("") on Windows 10. Tue. June 5, 2018
Houdini 16.5.494 Plugin version 2: Now supporting multiple assets within the same asset file. On asset instantiation, the user is prompted to select an asset if multiple assets are found. Mon. June 4, 2018
Houdini 16.5.494 Fixed a crash when freezing a cook selection in HOM. Mon. June 4, 2018