Houdini Main Changelogs

Houdini 16.5.565 Unity Plugin Version 2: Now using unique file name for debug hip file, instead of always using the same temporary file name. Disabled parameters are now disabled in Unity HDA Parameter UI. yesterday
Houdini 16.5.565 The UV viewport in gplay can now display UV meshes. yesterday
Houdini 16.5.565 Unity Plugin Version 2: Now checks 32-bit Windows registry entry for Houdini and Houdini Engine installation location.

Fix for Substance error on Unity 2018.1+

Updated docs with troubleshooting info when Houdini not found or session isn't created.

yesterday
Houdini 16.5.564 Heightfield scatter will now properly create points on the surface without introducing a voxel size offset when scattering on a mask/layer. Tue. August 14, 2018
Houdini 16.5.564 Heightfield scatter will now properly create points on the surface without introducing a voxel size offset when scattering on a mask/layer. Tue. August 14, 2018
Houdini 16.5.561 Unity Plugin Version 2: Rebuild Asset will now save asset presets, then reload it after rebuilding the asset. This keeps parameter and input values around. Updated docs section on Rebuild Asset.

Save and Load Preset now support input nodes. All input node data will be saved and then attempted to be loaded back in, if still found in scene. Gameobjects are saved as name references so if they aren't found in scene, they will be ignored.

Now removing empty output properly. Also fixed remove outputs that on previous cooks had valid geometry but no longer.

Rebuild / Recook buttons will no longer be disabled while cooking.

Added tooltips for Asset Options, and updated Rebuild Asset tooltip.

Sat. August 11, 2018
Houdini 16.5.560 Fixed bugs with using the MMB ladder on the scale handle widgets. Fri. August 10, 2018
Houdini 16.5.559 Unity Plugin Version 2: Fixed Substance warning on Unity 2017.4. Thu. August 9, 2018
Houdini 16.5.558 The adhoc group creation with @ will no longer crash when referring to an array group. Also, 64-bit integer attributes will work up to 2^53. Wed. August 8, 2018
Houdini 16.5.558 Unity Plugin Version 2: Fixed input meshes being uploaded into Houdini from Unity as disconnected polygons. Wed. August 8, 2018
Houdini 16.5.557 Improved performance for Preserve Mesh Locked Normals and Preserve Mesh Hard Edges. For maya2018 only Tue. August 7, 2018
Houdini 16.5.557 The houdini_configure_target() CMake function now sets up target properties for the archive output directory, which affects static libraries and import libraries. Tue. August 7, 2018
Houdini 16.5.557 The opnode_sum.py python script now also outputs hscript, EXPR, and SopVerb information. Tue. August 7, 2018
Houdini 16.5.557 Removed unused index from HAPI.h doxygen header. Tue. August 7, 2018
Houdini 16.5.557 Unity Plugin Version 2: Fixed input assets in saved scenes not keeping correct object path references in Houdini. Updated docs with info on updating plugin. Tue. August 7, 2018
Houdini 16.5.557 Certain sized VDB Points structures would save in a corrupt fashion with BLOSC enabled. These should now save properly. Tue. August 7, 2018
Houdini 16.5.553 Added support of Unreal 4.20.1. Fri. August 3, 2018
Houdini 16.5.553 Fixed a bug in the Parameters pane where pasting a copied expression in a string parameter unnecessarily added enclosing backticks even if the pasted expression already had enclosing backticks. Fri. August 3, 2018
Houdini 16.5.553 Fixed a potential crash in the Alembic SOP importing some trim curves. Fri. August 3, 2018
Houdini 16.5.553 The viewupdate hscript command will no longer increase update rates when loading a .hip file. This avoids after-load call backs getting a .hip file in Always mode when they were invoked from a Never mode environment. Fri. August 3, 2018
Houdini 16.5.553 Fixed the macOS uninstaller so that the list of installed Houdini applications is sorted by version. Fri. August 3, 2018
Houdini 16.5.553 Fixed a bug that caused Houdini to sometimes crash when opening a dialog. Fri. August 3, 2018
Houdini 16.5.553 Unity Plugin Version 2: Fixed crash in Unity when using large input geometry with materials. Fri. August 3, 2018
Houdini 16.5.553 Houdini's Qt distribution now ships with QML. Fri. August 3, 2018
Houdini 16.5.553 Fixed a bug where performing a Reference -> Scene Data operation in a Parameters pane tab removed the pane tab's link group if one was previously set. Fri. August 3, 2018