Houdini Main Changelogs
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20.5.510 | Fixed a crash with the --timelimit option in husk. |
yesterday |
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20.5.510 | Fix crash when showing APEX node parameters in the network view for nodes that can have varying types of inputs. |
yesterday |
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20.5.510 | Fixed a bug that could cause, in rare circumstances, for a Houdini Engine license to be used when a Houdini Engine for Unity/Unreal license should have been used. |
yesterday |
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20.5.510 | Fixed a crash that occurs in the Scene View when a slapcomp program outputs an AOV with a resolution that does not match other AOVs. Slapcomp will now report an error when the resolution of an output AOV does not match the input resolution. |
yesterday |
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20.5.509 | XPU: optix shader compilation stats now output to render log |
yesterday |
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20.5.510 | Fix material update issue in Vulkan, especially for Heightfield materials. |
yesterday |
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20.5.509 | Fix issue where the "lights.search" config item in LightMixerConfig.json was being ignored. |
Thu. February 13, 2025 |
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20.5.509 | Fixed an issue with Split TOPs that are downstream of TOP node chains with a root, empty Null incorrectly creating work items even when they have no inputs. |
Thu. February 13, 2025 |
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20.5.509 | Fixed a crash when rendering LOPs with the Flipbook ROP when the viewer is set to render with OpenGL. |
Thu. February 13, 2025 |
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20.5.509 | Edit Properties LOP nodes authoring float[] or int[] USD attributes will now author fixed length arrays of up to length 16, based on the "Size" of the Houdini parameter. |
Thu. February 13, 2025 |
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20.5.508 | Fixed an issue where the EXR Compression parameter would not work as expected when using the OIIO driver. |
Wed. February 12, 2025 |
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20.0.980 | Improved the performance (2-3x faster) of merging index-pair attributes such as boneCapture when they contained a very large number of objects (e.g. capture regions). |
Wed. February 12, 2025 |
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20.5.508 | Fix Foreground image opacity in the viewport. |
Wed. February 12, 2025 |
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20.5.508 | Improved the performance (2-3x faster) of merging index-pair attributes such as boneCapture when they contained a very large number of objects (e.g. capture regions). |
Wed. February 12, 2025 |
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20.5.508 | Add a hotkey symbol to the APEX Animate state for selecting all controls. |
Wed. February 12, 2025 |
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20.5.508 | Fix a python error in the APEX Animate state from the transform limits if the handle scale was set to 0. |
Wed. February 12, 2025 |
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20.5.508 | Fixed a viewer crash that occurred when a renderer failed to initialize. |
Wed. February 12, 2025 |
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20.5.506 | Fixed an issue where bake acotr names (and other attributes) would not be correctly applied to split instances. |
Wed. February 12, 2025 |
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20.5.506 | Fixed a bug where the hou.ParmTemplateGroup.insertBefore() HOM method failed if the caller passed in a hou.ParmTemplate object argument for specifying where to insert the new parameter template into the group. |
Tue. February 11, 2025 |
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20.5.506 | Fixed possible self-shadowing artifacts in SSS with automatic ray bias. |
Tue. February 11, 2025 |
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20.5.506 | Fixed a bug where a warning message would appear when instancing NURBs primitives caused by the primitive trying to generate helper geometry when it isn't needed or valid |
Tue. February 11, 2025 |
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20.5.506 | Add Vulkan renderer implementation of particle gnomons visualizer |
Tue. February 11, 2025 |
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20.5.506 | Fix visualizers not displaying when a visuzlier category is disabled and re-enabled |
Tue. February 11, 2025 |
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20.5.506 | OpenCL SOP will support passing the iteration count to the kernel when running over VDBs rather than erroring. |
Tue. February 11, 2025 |
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20.5.506 | Unscaled sprites will now appear as a unit square (instead of 2 units), and discs and lit spheres now have a diameter of 1 world unit (instead of a radius of 1). |
Tue. February 11, 2025 |