Houdini Main Changelogs

Houdini 4.9.475 PolySplit can now single-click QuadCut quads that don't wrap around. It'll go as far as it can in both directions. Mon. September 17, 2001
Houdini 4.9.475 Flattening the selection to the contstruction plane is now supported in the Edit State. Select this tool from the Edit State menu. Mon. September 17, 2001
Houdini 4.9.475 The Capture Geometry state now by default create keys at the capture frame on the capturing hierarchy bone chains. Mon. September 17, 2001
Houdini 4.9.475 Grid lines in UV viewport now disappear sooner, creating a less cluttered viewport when they are turned on. Mon. September 17, 2001
Houdini 4.9.475 Fixed bug I introduced with the hotkey for point selection type not working. Also removed debug output accidentally left in with vertex selections. Mon. September 17, 2001
Houdini 4.9.472 UV Edit now supports vertex selections for vertex UVs. Fri. September 14, 2001
Houdini 4.9.472 Placing a UV Edit SOP interactively will set the entity type to vertices or points based on the attributes of the selected input. Fri. September 14, 2001
Houdini 4.9.472 Added vertex selections, soon to be used by the uvedit sop. Fri. September 14, 2001
Houdini 4.9.472 Added new viewport display options for the background image in the uv viewport. Can now specify pixel spacing, pixel offset, whether to draw the grid, whether to clamp the grid to within the background image, and whether to draw the uv tile boundaries. Fri. September 14, 2001
Houdini 4.9.471 It is now possible to bring up the parm dialog of the first OP tied to a PI using the PI's right-mouse menu. Thu. September 13, 2001
Houdini 4.9.471 Adding an oprmtype command to remove all operators of a given type. This command might be handy for removing visibility or lod sops in hscript. Thu. September 13, 2001
Houdini 4.9.471 Orient Object to Path is changed slightly. Cameras should no longer change orientation when they reach the very end of the path. The orientations will be slightly different, but more correct.

Further, the end point of the last curve is always interpolated. So, if there is one primitive, 1.0 will be evaluate to the end of the primitive, NOT the start. If there are three primitives, 3.0 will evaluate to the end of the third primitive.

Finally, for out of range values the wrapping will go back to the start of the first primitive, not the start of the last primitive.

Thu. September 13, 2001
Houdini 4.9.471 Curves and tensor product surfaces are now drawn in the uv viewport. Currently only as hulls with no breakpoint picking. Thu. September 13, 2001
Houdini 4.9.471 Implemented previous fix for nurbs/beziers for triangular beziers as well. Thu. September 13, 2001
Houdini 4.9.471 Fixed bug that was preventing footprinted reference input from being drawn with dotted lines. Thu. September 13, 2001
Houdini 4.9.471 Hopefully fixed core dumps with display of nurbs or bezier surfaces when they actually have attributes. Thu. September 13, 2001
Houdini 4.9.470 All the brush states (Comb, Paint, Sculpt, CapturePaint) now allow you to bind one operation to the left mouse button and another to the middle mouse button. Use either the CTRL+RMB menu or the state dialog (hotkey 'p') to access this functionality. For example, in the Sculpt state you can deform with the LMB and erase with the MMB. Wed. September 12, 2001
Houdini 4.9.470 Added a new visibility sop. This sop hides or exposes (unhides) primitives in the 3D and 2D (ie. UV) viewports. These sops can be created automatically when selecting input geometry. In the selection toolbox (the one with the group menu) there is now a menu to hide or expose primitives. There is also a viewer menu entry to remove all visibility sops in the current network. Wed. September 12, 2001
Houdini 4.9.470 There was a bug in vmantra (4.9 only) which caused bad convexing of concave polygons in the XZ plane. Wed. September 12, 2001
Houdini 4.9.469 The brush sops now allow you to specify rotational and reflective symmetries. Look for the "Symmetry" folder in each brush sop. Tue. September 11, 2001
Houdini 4.9.469 viewtype command now does a home after changing the viewport type in order to get the correct view projection. Tue. September 11, 2001
Houdini 4.9.468 A very low level routine in vmantra was changed. Please be on the lookout for polygonal sampling artifacts. This change results in a slightly faster render and should be more robust and correct. When ray-tracing, slightly more memory may be used. Mon. September 10, 2001
Houdini 4.9.468 The "mantra3" application was previously called "mantra" and had a symbolic link to "mantra". Now, "mantra" is a symbolic link to vmantra. In other words, typing "mantra" will now cause vmantra to render instead of mantra3. Mon. September 10, 2001
Houdini 4.9.468 Fixing some problems with hcustom on linux. It no longer hardcodes compiler include paths and it turns off the -nostdinc option. Mon. September 10, 2001
Houdini 4.9.468 Fixing another bug where reselecting in the edit state with secure selection off will crash houdini. Mon. September 10, 2001