Houdini Main Changelogs
18.5.106 | Fixed a Linux-only bug where it was difficult and sometimes impossible to resize Houdini windows in a KDE desktop. |
Wed. January 29, 2020 | |
18.0.365 | On Windows, relax HDK plugin compiler requirements so that Houdini will accepet plugins compiled by Visual 2015, 2017, or 2019. |
Wed. January 29, 2020 | |
18.5.106 | On Windows, relax HDK plugin compiler requirements so that Houdini will accepet plugins compiled by Visual 2015, 2017, or 2019. |
Wed. January 29, 2020 | |
18.5.106 | On Windows, relax HDK plugin compiler requirements so that Houdini will accepet plugins compiled by Visual 2015, 2017, or 2019. |
Wed. January 29, 2020 | |
18.5.106 | On Windows, relax HDK plugin compiler requirements so that Houdini will accepet plugins compiled by Visual 2015, 2017, or 2019. |
Wed. January 29, 2020 | |
18.5.106 | On Windows, relax HDK plugin compiler requirements so that Houdini will accepet plugins compiled by Visual 2015, 2017, or 2019. |
Wed. January 29, 2020 | |
18.0.365 | Update hservers log file to include the client ip, server ip and read/write mask when a read/write mask check fails. |
Wed. January 29, 2020 | |
18.5.106 | Update hservers log file to include the client ip, server ip and read/write mask when a read/write mask check fails. |
Wed. January 29, 2020 | |
18.5.106 | Update hservers log file to include the client ip, server ip and read/write mask when a read/write mask check fails. |
Wed. January 29, 2020 | |
18.5.106 | Update hservers log file to include the client ip, server ip and read/write mask when a read/write mask check fails. |
Wed. January 29, 2020 | |
18.5.106 | Update hservers log file to include the client ip, server ip and read/write mask when a read/write mask check fails. |
Wed. January 29, 2020 | |
18.0.365 | Fixed a viewer update bug where karma wouldn't update the view frustum when tumbling out of an unlocked camera view. |
Wed. January 29, 2020 | |
18.5.106 | Fixed a viewer update bug where karma wouldn't update the view frustum when tumbling out of an unlocked camera view. |
Wed. January 29, 2020 | |
18.5.106 | Fixed a viewer update bug where karma wouldn't update the view frustum when tumbling out of an unlocked camera view. |
Wed. January 29, 2020 | |
18.5.106 | Fixed a viewer update bug where karma wouldn't update the view frustum when tumbling out of an unlocked camera view. |
Wed. January 29, 2020 | |
18.5.106 | Fixed a viewer update bug where karma wouldn't update the view frustum when tumbling out of an unlocked camera view. |
Wed. January 29, 2020 | |
18.0.365 | Fix missed accessor in GEO_PrimVDB.h that needed to be explicitly SYS_FORCE_INLINE so that HDK users can compile their own the OpenVDB Houdini plugins on Windows. |
Wed. January 29, 2020 | |
18.0.365 | Unity plugin: Fixed dynamically created objects in HDA not being generated. |
Wed. January 29, 2020 | |
18.5.106 | Fix missed accessor in GEO_PrimVDB.h that needed to be explicitly SYS_FORCE_INLINE so that HDK users can compile their own the OpenVDB Houdini plugins on Windows. |
Wed. January 29, 2020 | |
18.5.106 | Fix missed accessor in GEO_PrimVDB.h that needed to be explicitly SYS_FORCE_INLINE so that HDK users can compile their own the OpenVDB Houdini plugins on Windows. |
Wed. January 29, 2020 | |
18.5.106 | Fix missed accessor in GEO_PrimVDB.h that needed to be explicitly SYS_FORCE_INLINE so that HDK users can compile their own the OpenVDB Houdini plugins on Windows. |
Wed. January 29, 2020 | |
18.5.106 | Fix missed accessor in GEO_PrimVDB.h that needed to be explicitly SYS_FORCE_INLINE so that HDK users can compile their own the OpenVDB Houdini plugins on Windows. |
Wed. January 29, 2020 | |
18.0.365 | Improved the Houdini shut down process when there was an active Solaris render. |
Wed. January 29, 2020 | |
18.0.365 | Unity plugin: Fixed bake update with LODs. Fixed querying bumpmap texture property throwing error. |
Wed. January 29, 2020 | |
18.0.365 | Fix the Configure Layer LOP to use the current time when evaluating its parameters. Now this LOP can generate time-dependent values on the layer, which is particularly useful when generating separate USD files per frame. |
Wed. January 29, 2020 |