Houdini Main Changelogs
18.5.51 | Fixed a viewport material update issue when switching from the default viewport material to a real material using shop_materialpath. |
Thu. December 5, 2019 | |
18.5.51 | Added a new Filter by Range TOP node. This is similar to a Filter by Expression node, but it rovides a higher level interface for removing work items that fall within or outside of a specified range. Work items can be filtered by their Frame, Index or a custom numeric attribute value. |
Thu. December 5, 2019 | |
18.5.51 | Added a new Filter by Range TOP node. This is similar to a Filter by Expression node, but it rovides a higher level interface for removing work items that fall within or outside of a specified range. Work items can be filtered by their Frame, Index or a custom numeric attribute value. |
Thu. December 5, 2019 | |
18.5.51 | Added a new Filter by Range TOP node. This is similar to a Filter by Expression node, but it rovides a higher level interface for removing work items that fall within or outside of a specified range. Work items can be filtered by their Frame, Index or a custom numeric attribute value. |
Thu. December 5, 2019 | |
18.5.51 | Added a new Filter by Range TOP node. This is similar to a Filter by Expression node, but it rovides a higher level interface for removing work items that fall within or outside of a specified range. Work items can be filtered by their Frame, Index or a custom numeric attribute value. |
Thu. December 5, 2019 | |
18.0.310 | Remove timestep scaling for velocity advection in the FLIP solver. It was accidentally left enabled when updating to the improved advection node. |
Thu. December 5, 2019 | |
18.0.310 | HDA wrappers of Attribute Paint should correctly reset visualization when they enter the state and leave it. |
Thu. December 5, 2019 | |
18.0.310 | Fixed bug with environment map orientation when using .exr files as maps. |
Thu. December 5, 2019 | |
18.0.310 | Added an ordered menu to the Attribute Create TOP that can be used to control how the node should handle attribute type mismatches. Previously, the node would always error when attempting to create an attribute with the same name as an existing attribute and a different type. |
Thu. December 5, 2019 | |
18.5.51 | Added an ordered menu to the Attribute Create TOP that can be used to control how the node should handle attribute type mismatches. Previously, the node would always error when attempting to create an attribute with the same name as an existing attribute and a different type. |
Thu. December 5, 2019 | |
18.5.51 | Added an ordered menu to the Attribute Create TOP that can be used to control how the node should handle attribute type mismatches. Previously, the node would always error when attempting to create an attribute with the same name as an existing attribute and a different type. |
Thu. December 5, 2019 | |
18.5.51 | Added an ordered menu to the Attribute Create TOP that can be used to control how the node should handle attribute type mismatches. Previously, the node would always error when attempting to create an attribute with the same name as an existing attribute and a different type. |
Thu. December 5, 2019 | |
18.5.51 | Added an ordered menu to the Attribute Create TOP that can be used to control how the node should handle attribute type mismatches. Previously, the node would always error when attempting to create an attribute with the same name as an existing attribute and a different type. |
Thu. December 5, 2019 | |
18.0.310 | Fixed an issue with the way work items copy the frame value from their parent work item. Previously the frame step was not copied, so all work items would have their step size reset back to 1 even if the parent work item had a different step value. |
Thu. December 5, 2019 | |
18.5.51 | Fixed an issue with the way work items copy the frame value from their parent work item. Previously the frame step was not copied, so all work items would have their step size reset back to 1 even if the parent work item had a different step value. |
Thu. December 5, 2019 | |
18.5.51 | Fixed an issue with the way work items copy the frame value from their parent work item. Previously the frame step was not copied, so all work items would have their step size reset back to 1 even if the parent work item had a different step value. |
Thu. December 5, 2019 | |
18.5.51 | Fixed an issue with the way work items copy the frame value from their parent work item. Previously the frame step was not copied, so all work items would have their step size reset back to 1 even if the parent work item had a different step value. |
Thu. December 5, 2019 | |
18.5.51 | Fixed an issue with the way work items copy the frame value from their parent work item. Previously the frame step was not copied, so all work items would have their step size reset back to 1 even if the parent work item had a different step value. |
Thu. December 5, 2019 | |
18.0.310 | Fixed several issues with the SOP Import LOP when importing packed disk prims that reference .vdb files or .bgeo files containing VDB primitives. The Houdini geometry file format plugin now supports loading .vdb files, and unpacking USD packed prims that reference a USD Volume prim will now produce that volume's fields instead of empty geometry. |
Thu. December 5, 2019 | |
18.0.310 | Fixed rainbow smoke visualization in the viewport. |
Thu. December 5, 2019 | |
18.5.51 | Fixed several issues with the SOP Import LOP when importing packed disk prims that reference .vdb files or .bgeo files containing VDB primitives. The Houdini geometry file format plugin now supports loading .vdb files, and unpacking USD packed prims that reference a USD Volume prim will now produce that volume's fields instead of empty geometry. |
Thu. December 5, 2019 | |
18.5.51 | Fixed several issues with the SOP Import LOP when importing packed disk prims that reference .vdb files or .bgeo files containing VDB primitives. The Houdini geometry file format plugin now supports loading .vdb files, and unpacking USD packed prims that reference a USD Volume prim will now produce that volume's fields instead of empty geometry. |
Thu. December 5, 2019 | |
18.5.51 | Fixed several issues with the SOP Import LOP when importing packed disk prims that reference .vdb files or .bgeo files containing VDB primitives. The Houdini geometry file format plugin now supports loading .vdb files, and unpacking USD packed prims that reference a USD Volume prim will now produce that volume's fields instead of empty geometry. |
Thu. December 5, 2019 | |
18.5.51 | Fixed several issues with the SOP Import LOP when importing packed disk prims that reference .vdb files or .bgeo files containing VDB primitives. The Houdini geometry file format plugin now supports loading .vdb files, and unpacking USD packed prims that reference a USD Volume prim will now produce that volume's fields instead of empty geometry. |
Thu. December 5, 2019 | |
18.0.309 | TOP Deadline scheduler now supports GPU affinity setting for OpenCL and Redshift nodes. A new GPU affinity Override section on the parm interface provides the functionality to set GPU affinity per job and worker. |
Wed. December 4, 2019 |