Houdini Main Changelogs

19.0.245

Refactored the inputs UI to display CURVE, TERRAIN, and BOUNDING volume as options in the input interface.

  • Also fixed a potential bug regarding parameter undoing
Tue. May 4, 2021
19.0.245

Refactored the inputs UI to display CURVE, TERRAIN, and BOUNDING volume as options in the input interface.

  • Also fixed a potential bug regarding parameter undoing
Tue. May 4, 2021
18.5.567

Refactored HAPI library headers:

  • HAPI library constants, enums, structs, and functions are now automatically generated from HAPI/HAPI_Common.h
  • HEU_Defines is split into HEU_HAPIConstants.cs, HEU_HAPIEnums.cs, HEU_HAPIStructs.cs
  • HEU_HAPIFunctions.cs replaces HEU_HAPIImports/HEU_HAPIImportsPDG.cs
  • HEU_HAPIStructMembers is a new file used to create the constructors of structs
Mon. May 3, 2021
19.0.241

Refactored HAPI library headers:

  • HAPI library constants, enums, structs, and functions are now automatically generated from HAPI/HAPI_Common.h
  • HEU_Defines is split into HEU_HAPIConstants.cs, HEU_HAPIEnums.cs, HEU_HAPIStructs.cs
  • HEU_HAPIFunctions.cs replaces HEU_HAPIImports/HEU_HAPIImportsPDG.cs
  • HEU_HAPIStructMembers is a new file used to create the constructors of structs
Fri. April 30, 2021
19.0.241

Refactored HAPI library headers:

  • HAPI library constants, enums, structs, and functions are now automatically generated from HAPI/HAPI_Common.h
  • HEU_Defines is split into HEU_HAPIConstants.cs, HEU_HAPIEnums.cs, HEU_HAPIStructs.cs
  • HEU_HAPIFunctions.cs replaces HEU_HAPIImports/HEU_HAPIImportsPDG.cs
  • HEU_HAPIStructMembers is a new file used to create the constructors of structs
Fri. April 30, 2021
19.0.241

Refactored HAPI library headers:

  • HAPI library constants, enums, structs, and functions are now automatically generated from HAPI/HAPI_Common.h
  • HEU_Defines is split into HEU_HAPIConstants.cs, HEU_HAPIEnums.cs, HEU_HAPIStructs.cs
  • HEU_HAPIFunctions.cs replaces HEU_HAPIImports/HEU_HAPIImportsPDG.cs
  • HEU_HAPIStructMembers is a new file used to create the constructors of structs
Fri. April 30, 2021
18.5.562

Fixed an issue with the plugin being unable to acquire a Houdini Engine for Unity license when using Unity 2020.3.

Wed. April 28, 2021
19.0.239

Fixed an issue with the plugin being unable to acquire a Houdini Engine for Unity license when using Unity 2020.3.

Wed. April 28, 2021
19.0.239

Fixed an issue with the plugin being unable to acquire a Houdini Engine for Unity license when using Unity 2020.3.

Wed. April 28, 2021
19.0.239

Fixed an issue with the plugin being unable to acquire a Houdini Engine for Unity license when using Unity 2020.3.

Wed. April 28, 2021
19.0.238

Fixed an issue where nested OBJ_geo subnets would not display the current one (i.e. vellum)

Tue. April 27, 2021
19.0.238

Fixed an issue where nested OBJ_geo subnets would not display the current one (i.e. vellum)

Tue. April 27, 2021
19.0.238

Fixed an issue where nested OBJ_geo subnets would not display the current one (i.e. vellum)

Tue. April 27, 2021
18.5.561

Fixed an issue where nested OBJ_geo subnets would not display the current one (i.e. vellum)

Tue. April 27, 2021
19.0.238

Prevent cook logs from causing a stack overflow error

Tue. April 27, 2021
19.0.238

Prevent cook logs from causing a stack overflow error

Tue. April 27, 2021
19.0.238

Prevent cook logs from causing a stack overflow error

Tue. April 27, 2021
18.5.561

Prevent cook logs from causing a stack overflow error

Tue. April 27, 2021
19.0.234

Fixed an issue where duplicating a terrain may result in duplicate or invalid terrain data.

Fri. April 23, 2021
19.0.234

Fixed an issue where duplicating a terrain may result in duplicate or invalid terrain data.

Fri. April 23, 2021
19.0.234

Fixed an issue where duplicating a terrain may result in duplicate or invalid terrain data.

Fri. April 23, 2021
18.5.557

Fixed an issue where duplicating a terrain may result in duplicate or invalid terrain data.

Fri. April 23, 2021
19.0.234
  • Added AlwaysOverwriteOnLoad option to skip showing multiple definition dialog for unit tests.
  • Added equivalence function for unit tests
  • HEU_CookLogs minor refactor to write a cook log to cook_logs_file.txt
  • Added a new class HEU_Logger that allows us to centralize the Unity logging console to allow users to send us better logs
Fri. April 23, 2021
19.0.234
  • Added AlwaysOverwriteOnLoad option to skip showing multiple definition dialog for unit tests.
  • Added equivalence function for unit tests
  • HEU_CookLogs minor refactor to write a cook log to cook_logs_file.txt
  • Added a new class HEU_Logger that allows us to centralize the Unity logging console to allow users to send us better logs
Fri. April 23, 2021
19.0.234
  • Added AlwaysOverwriteOnLoad option to skip showing multiple definition dialog for unit tests.
  • Added equivalence function for unit tests
  • HEU_CookLogs minor refactor to write a cook log to cook_logs_file.txt
  • Added a new class HEU_Logger that allows us to centralize the Unity logging console to allow users to send us better logs
Fri. April 23, 2021