Houdini Main Changelogs

18.0.289

Removed stray and unused inputs on the Pyro Shader VOP.

Thu. November 14, 2019
18.0.288

Fixed a bug in the Sublayer LOP when removing one or more layers, and trying to put new layers in their place. The new layers would sometimes be added to a position one off from the intended position in the list of sublayers.

Wed. November 13, 2019
18.5.29

Fixed a bug in the Sublayer LOP when removing one or more layers, and trying to put new layers in their place. The new layers would sometimes be added to a position one off from the intended position in the list of sublayers.

Wed. November 13, 2019
18.5.29

Fixed a bug in the Sublayer LOP when removing one or more layers, and trying to put new layers in their place. The new layers would sometimes be added to a position one off from the intended position in the list of sublayers.

Wed. November 13, 2019
18.5.29

Fixed a bug in the Sublayer LOP when removing one or more layers, and trying to put new layers in their place. The new layers would sometimes be added to a position one off from the intended position in the list of sublayers.

Wed. November 13, 2019
18.5.29

Fixed a bug in the Sublayer LOP when removing one or more layers, and trying to put new layers in their place. The new layers would sometimes be added to a position one off from the intended position in the list of sublayers.

Wed. November 13, 2019
18.0.288

When using the camera shelf tool to create a LOP camera, create the new node with the standard LOP camera node name `camera1` instead of `cam1`.

Wed. November 13, 2019
18.5.29

When using the camera shelf tool to create a LOP camera, create the new node with the standard LOP camera node name `camera1` instead of `cam1`.

Wed. November 13, 2019
18.5.29

When using the camera shelf tool to create a LOP camera, create the new node with the standard LOP camera node name `camera1` instead of `cam1`.

Wed. November 13, 2019
18.5.29

When using the camera shelf tool to create a LOP camera, create the new node with the standard LOP camera node name `camera1` instead of `cam1`.

Wed. November 13, 2019
18.5.29

When using the camera shelf tool to create a LOP camera, create the new node with the standard LOP camera node name `camera1` instead of `cam1`.

Wed. November 13, 2019
18.5.29

GAS Resize Field now skips resizing if its given reference is empty. This change also affects GAS Resize Fluid Dynamic, which will stop tracking the given object if the tracking SOP geometry consists of a single point.

Wed. November 13, 2019
18.5.29

GAS Resize Field now skips resizing if its given reference is empty. This change also affects GAS Resize Fluid Dynamic, which will stop tracking the given object if the tracking SOP geometry consists of a single point.

Wed. November 13, 2019
18.5.29

GAS Resize Field now skips resizing if its given reference is empty. This change also affects GAS Resize Fluid Dynamic, which will stop tracking the given object if the tracking SOP geometry consists of a single point.

Wed. November 13, 2019
18.5.29

GAS Resize Field now skips resizing if its given reference is empty. This change also affects GAS Resize Fluid Dynamic, which will stop tracking the given object if the tracking SOP geometry consists of a single point.

Wed. November 13, 2019
18.0.288

GAS Resize Field now skips resizing if its given reference is empty. This change also affects GAS Resize Fluid Dynamic, which will stop tracking the given object if the tracking SOP geometry consists of a single point.

Wed. November 13, 2019
18.0.288

Fixed a bug in Karma where IOR of 1.0 on any principled shader which uses GGX, would give Black

Wed. November 13, 2019
18.5.29

Fixed a bug where the POP Group DOP could inadvertently transform agents when the Combine Groups parameter was enabled.

Wed. November 13, 2019
18.5.29

Fixed a bug where the POP Group DOP could inadvertently transform agents when the Combine Groups parameter was enabled.

Wed. November 13, 2019
18.5.29

Fixed a bug where the POP Group DOP could inadvertently transform agents when the Combine Groups parameter was enabled.

Wed. November 13, 2019
18.5.29

Fixed a bug where the POP Group DOP could inadvertently transform agents when the Combine Groups parameter was enabled.

Wed. November 13, 2019
18.5.29

Fixed a bug where the Agent Layer SOP could incorrectly transform a newly added shape when Keep Position when Parenting was enabled.

Wed. November 13, 2019
18.5.29

Fixed a bug where the Agent Layer SOP could incorrectly transform a newly added shape when Keep Position when Parenting was enabled.

Wed. November 13, 2019
18.5.29

Fixed a bug where the Agent Layer SOP could incorrectly transform a newly added shape when Keep Position when Parenting was enabled.

Wed. November 13, 2019
18.5.29

Fixed a bug where the Agent Layer SOP could incorrectly transform a newly added shape when Keep Position when Parenting was enabled.

Wed. November 13, 2019