Houdini Main Changelogs

18.5.6

Light LOP state work. Light now will look at placement point by default. Light intensity will adjust based off distance by default. Toggles to do the opposite of ^ added. Fixed bug where some primitive paths would cause errors to be thrown.

Mon. October 21, 2019
18.5.6

Light LOP state work. Light now will look at placement point by default. Light intensity will adjust based off distance by default. Toggles to do the opposite of ^ added. Fixed bug where some primitive paths would cause errors to be thrown.

Mon. October 21, 2019
18.0.265

Fixed a regression in 18.0 where joint selection did not work in the viewer states for Agent Configure Joints, Agent Collision Layer, and Agent Edit.

Mon. October 21, 2019
18.5.6

Fixed a regression in 18.0 where joint selection did not work in the viewer states for Agent Configure Joints, Agent Collision Layer, and Agent Edit.

Mon. October 21, 2019
18.5.6

Fixed a regression in 18.0 where joint selection did not work in the viewer states for Agent Configure Joints, Agent Collision Layer, and Agent Edit.

Mon. October 21, 2019
18.5.6

Fixed a regression in 18.0 where joint selection did not work in the viewer states for Agent Configure Joints, Agent Collision Layer, and Agent Edit.

Mon. October 21, 2019
18.5.6

Fixed a regression in 18.0 where joint selection did not work in the viewer states for Agent Configure Joints, Agent Collision Layer, and Agent Edit.

Mon. October 21, 2019
18.0.265

Fixed bug in the Material Linker and the Light Linker where modifying the network wouldn't properly update the Python Panel.

Mon. October 21, 2019
18.5.6

Fixed bug in the Material Linker and the Light Linker where modifying the network wouldn't properly update the Python Panel.

Mon. October 21, 2019
18.5.6

Fixed bug in the Material Linker and the Light Linker where modifying the network wouldn't properly update the Python Panel.

Mon. October 21, 2019
18.5.6

Fixed bug in the Material Linker and the Light Linker where modifying the network wouldn't properly update the Python Panel.

Mon. October 21, 2019
18.5.6

Fixed bug in the Material Linker and the Light Linker where modifying the network wouldn't properly update the Python Panel.

Mon. October 21, 2019
18.0.265

Fixed a bug in the Alembic ROP that resulted in Alembic layers that override transform values when not instructed to do so.

Mon. October 21, 2019
18.0.265

Light and camera guides in the LOPs viewer are now easier to select when surrounded by geometry.

Mon. October 21, 2019
18.5.6

Light and camera guides in the LOPs viewer are now easier to select when surrounded by geometry.

Mon. October 21, 2019
18.5.6

Light and camera guides in the LOPs viewer are now easier to select when surrounded by geometry.

Mon. October 21, 2019
18.5.6

Light and camera guides in the LOPs viewer are now easier to select when surrounded by geometry.

Mon. October 21, 2019
18.5.6

Light and camera guides in the LOPs viewer are now easier to select when surrounded by geometry.

Mon. October 21, 2019
18.5.6

Fixed a bug in the Alembic ROP that resulted in Alembic layers that override transform values when not instructed to do so.

Mon. October 21, 2019
18.5.6

Fixed a bug in the Alembic ROP that resulted in Alembic layers that override transform values when not instructed to do so.

Mon. October 21, 2019
18.5.6

Fixed a bug in the Alembic ROP that resulted in Alembic layers that override transform values when not instructed to do so.

Mon. October 21, 2019
18.5.6

Fixed a bug in the Alembic ROP that resulted in Alembic layers that override transform values when not instructed to do so.

Mon. October 21, 2019
18.0.265

The work item expand TOP can now expand upstream attribute values, i.e. if the upstream attribute is an array. It uses the same controls for expanding partitions or upstream file lists, and can create a work item for each slice in the upstream array.

Mon. October 21, 2019
18.0.265

DOPs will clear their errors in any frame change or if resimulation of the last frame occurs. This should cause sops that contain DOPs to be less sticky with their error reporting, which was especially noticeable with interrupt errors.

Mon. October 21, 2019
18.0.265

The old PolyBevel is now PolyBevel - Old

Mon. October 21, 2019