Houdini Main Changelogs
18.5.6 | Unity plugin:
|
Mon. October 21, 2019 | |
18.5.6 | Unity plugin:
|
Mon. October 21, 2019 | |
18.5.6 | Unity plugin:
|
Mon. October 21, 2019 | |
18.5.6 | Unity plugin:
|
Mon. October 21, 2019 | |
18.0.265 | Radial menus now control whether they use a mask with the HOUDINI_UI_USE_RADIALMENU_MASKS environment variable. This defaults to 1 for Linux and 0 for other platforms. Some window managers may work better with it set to 0 (such as if you see garbage left behind when navigating a radial menu) |
Mon. October 21, 2019 | |
18.5.6 | Fixed a bug where Houdini's help system added query string arguments to node help URLs even when the URLs were file paths. The "file:" protocol does not allow query string arguments. |
Mon. October 21, 2019 | |
18.5.6 | Fixed a bug where Houdini's help system added query string arguments to node help URLs even when the URLs were file paths. The "file:" protocol does not allow query string arguments. |
Mon. October 21, 2019 | |
18.5.6 | Fixed a bug where Houdini's help system added query string arguments to node help URLs even when the URLs were file paths. The "file:" protocol does not allow query string arguments. |
Mon. October 21, 2019 | |
18.5.6 | Fixed a bug where Houdini's help system added query string arguments to node help URLs even when the URLs were file paths. The "file:" protocol does not allow query string arguments. |
Mon. October 21, 2019 | |
18.5.6 | Light LOP state work. Light now will look at placement point by default. Light intensity will adjust based off distance by default. Toggles to do the opposite of ^ added. Fixed bug where some primitive paths would cause errors to be thrown. |
Mon. October 21, 2019 | |
18.5.6 | Light LOP state work. Light now will look at placement point by default. Light intensity will adjust based off distance by default. Toggles to do the opposite of ^ added. Fixed bug where some primitive paths would cause errors to be thrown. |
Mon. October 21, 2019 | |
18.5.6 | Light LOP state work. Light now will look at placement point by default. Light intensity will adjust based off distance by default. Toggles to do the opposite of ^ added. Fixed bug where some primitive paths would cause errors to be thrown. |
Mon. October 21, 2019 | |
18.5.6 | Light LOP state work. Light now will look at placement point by default. Light intensity will adjust based off distance by default. Toggles to do the opposite of ^ added. Fixed bug where some primitive paths would cause errors to be thrown. |
Mon. October 21, 2019 | |
18.0.265 | Fixed a regression in 18.0 where joint selection did not work in the viewer states for Agent Configure Joints, Agent Collision Layer, and Agent Edit. |
Mon. October 21, 2019 | |
18.5.6 | Fixed a regression in 18.0 where joint selection did not work in the viewer states for Agent Configure Joints, Agent Collision Layer, and Agent Edit. |
Mon. October 21, 2019 | |
18.5.6 | Fixed a regression in 18.0 where joint selection did not work in the viewer states for Agent Configure Joints, Agent Collision Layer, and Agent Edit. |
Mon. October 21, 2019 | |
18.5.6 | Fixed a regression in 18.0 where joint selection did not work in the viewer states for Agent Configure Joints, Agent Collision Layer, and Agent Edit. |
Mon. October 21, 2019 | |
18.5.6 | Fixed a regression in 18.0 where joint selection did not work in the viewer states for Agent Configure Joints, Agent Collision Layer, and Agent Edit. |
Mon. October 21, 2019 | |
18.0.265 | Fixed bug in the Material Linker and the Light Linker where modifying the network wouldn't properly update the Python Panel. |
Mon. October 21, 2019 | |
18.5.6 | Fixed bug in the Material Linker and the Light Linker where modifying the network wouldn't properly update the Python Panel. |
Mon. October 21, 2019 | |
18.5.6 | Fixed bug in the Material Linker and the Light Linker where modifying the network wouldn't properly update the Python Panel. |
Mon. October 21, 2019 | |
18.5.6 | Fixed bug in the Material Linker and the Light Linker where modifying the network wouldn't properly update the Python Panel. |
Mon. October 21, 2019 | |
18.5.6 | Fixed bug in the Material Linker and the Light Linker where modifying the network wouldn't properly update the Python Panel. |
Mon. October 21, 2019 | |
18.0.265 | Fixed a bug in the Alembic ROP that resulted in Alembic layers that override transform values when not instructed to do so. |
Mon. October 21, 2019 | |
18.0.265 | Light and camera guides in the LOPs viewer are now easier to select when surrounded by geometry. |
Mon. October 21, 2019 |