Houdini Main Changelogs

Houdini 4.9.520 The front-face/back-face picking options now function in the 3D viewport as well as the UV viewport. Thu. November 1, 2001
Houdini 4.9.519 The Box SOPs consolidate points option now applies to all types of boxes that you can generate, not just polygonal. Wed. October 31, 2001
Houdini 4.9.519 The Capture and CaptureProximity SOPs have a normalize weight option which ensures each point's capture weights sums to one. This must be turned off with old hip files. Wed. October 31, 2001
Houdini 4.9.518 Changed the behavior of the object creation operations when secure selection is off. Instead of creating a new object when the selection is changed, just switch to the state that corresponds to the object that was selected. Tue. October 30, 2001
Houdini 4.9.518 Fixed up the text formatting in the hkey window. Tue. October 30, 2001
Houdini 4.9.518 Removed the "Start Favourite Operation" entry from all 3D and 3D viewer menus because we have a button nearby that serves the same purpose and uses the same hotkey. Tue. October 30, 2001
Houdini 4.9.518 Renamed "Collapsed Selected Into Scripted Subnet" to "Define Scripted Subnet" and rearranged some of the entries in the Ctrl+RMB menu both in the OP lister and in the OP worksheet. Tue. October 30, 2001
Houdini 4.9.518 Added bindhandlereserved and bindselectorreserved pragmas to vcc, so vfl files can include bindings to reserved parameters (such as vex_group in SOPs). Dialog scripts also support these new commands, which must appear outside of any parm blocks. Also made the primmask parameter used when binding selectors (through bindselector, or omsbind) a string instead of a bit mask. Makes these values much easier to understand. Tue. October 30, 2001
Houdini 4.9.518 Added new display options for UV Grip Scale and Thick Selected UV Grips to the Misc folder in the viewport display options. These apply to both the vertex grips and the primitive grip (normal) drawing in the UV viewport. Old $HOME/houdini/display.pref files will no longer load properly. Tue. October 30, 2001
Houdini 4.9.518 We can now undo/redo changes to the construction plane. Tue. October 30, 2001
Houdini 4.9.518 Making the same fix to the 4.9 baseline that was made to the 4.2 baseline for the Linux 6.2 build machine. Now we artificially add the dependency on libstdc++-libc6.1-1.so.2 because the compiler on that machine doesn't do it automatically. This should get rid of the problems with the unresolved __throw symbols. Tue. October 30, 2001
Houdini 4.9.517 To pick bones in any of the character states, the new key is Ctrl+Middle mouse. Mon. October 29, 2001
Houdini 4.9.517 Renaming a light will now update which objects are lit by that light based on their lightmasks. Mon. October 29, 2001
Houdini 4.9.517 Replaced all "state" references in the UI with "operation" as we are trying to unify the notion of an OP and its interactive wrapper (formerly known as the "state").

Fixed most of the stowbar help text, primarily that related to the viewer tools and controls. The stowbar help finally makes sense, I hope.

Mon. October 29, 2001
Houdini 4.9.517 To split bones in the Bones operation, you now use Ctrl+Left mouse instead. To extend from an existing bone chain (or any arbitrary parent), you simply Shift-click on the object/bone. Mon. October 29, 2001
Houdini 4.9.517 Made pasting of OPs into the same network more robust and faster in the case of objects (1.8 times faster in some cases). Mon. October 29, 2001
Houdini 4.9.517 Homing or Framing geometry no longe resets the near clipping plane. Mon. October 29, 2001
Houdini 4.9.517 Changes to the viewers for Objects, SOPs, TOPs, POPs, and COPs2: There is now a question mark icon at the top-right of the viewer that will give state-specific help. The current state button was removed, and the favourite state button that used to be at the top-right has been moved left to where the current state button was. Finally, the viewer menu has options for what the current state button used to let you do (repeat current, repeat previous, etc.). Mon. October 29, 2001
Houdini 4.9.517 Lightmask now affects whether an object is lit by an ambient light or not. Mon. October 29, 2001
Houdini 4.9.517 Group SOP no longer allows the creation of group names with spaces in them. Mon. October 29, 2001
Houdini 4.9.517 The prim normal toggle now draws pickable X's at the barycenter of primitives in the UV viewport. Now primitives are MUCH easier to pick. Mon. October 29, 2001
Houdini 4.9.517 In vmantra, the "width" attribute is now scaled appropriately when there is a scale on objects. Renderings will be different compared with previous versions of vmantra if there is an object scale when rendering open curves (polygons, Bezier or NURBS). Mon. October 29, 2001
Houdini 4.9.514 Dopesheet updates. Houdini 5 style hotkeys and colours, and new items in the Ctrl-RMB menu: "Grow Selection by Row" and "Grow Selection by Column", which allow you to grow the selection to the width or height of the dopesheet. The 'g' key is useful for moving/copying keys for all the channels from one frame to another. Fri. October 26, 2001
Houdini 4.9.512 Minimal MouseWheel support is supported on NT. Specifically, you should be able to zoom in viewers (when in view state) and in network panes using the mouse wheel. Wed. October 24, 2001
Houdini 4.9.512 Adding an option to frame the construction plane to visible or selected geometry. Homing the construction plane will reorient, resize, and reposition it, while framing it will just resize and reposition it. Wed. October 24, 2001