Houdini Main Changelogs

18.5.204

Fixed a crash that would occur when the plugin attempted to use a mesh map that 3ds Max failed to create (such as a color map or UV map).

Wed. May 6, 2020
18.5.204

Added parameters to the Point Replicate SOP that specify source point and source index output attribute names.

Wed. May 6, 2020
18.5.204

Added hou.ui.setUserInteracting, which manipulates the flag checked by isUserInteracting(). This allows interactive tools to pause UI updates during interactions like handle dragging or manipulating a ladder widget.

Wed. May 6, 2020
18.5.204

A variety of small improvements to the scene graph details pane. Such as providing tool tips everywhere, and allowing a double click in the layer stack or composition tabs to select all nodes that modified the selected layer.

Wed. May 6, 2020
18.5.204

Added the Unreal 4.25 plugin.

Wed. May 6, 2020
18.5.204

Http is now on by default for hserver. This can be partially turned off with -C on the command line or 'enableHttp 0' in the options file.

Wed. May 6, 2020
18.5.204

Added a HOUDINI_LOP_PLACEHOLDER_LAYERS environment variable to control the number of placeholder layers created on USD stages by LOP nodes.

Wed. May 6, 2020
18.5.204

The "tilesize" option was renamed to "bucketsize". In husk/karma, the "--tile-size" option was changed to "--bucket-size".

Wed. May 6, 2020
18.5.204

The SOP Import LOP now supports including N in Indexed Attributes parameter. This produces 'primvars:normals', which has precedence over the 'normals' attribute and supports indexing like other primvars.

The Unpack USD SOP now supports translating 'primvars:normals' back to the N attribute in SOPs.

Wed. May 6, 2020
18.5.204

Fixed a recent bug where putting down certain built-in SOP HDAs produced unrecognized parameter "leaveongpu" warnings.

Wed. May 6, 2020
18.5.203

Tractor scheduler will now forward all -envkey args to the job spec as well in case it's required for the wrapper command.

Tue. May 5, 2020
18.5.203

Fixed a bug with HAPI_RevertParmToDefault and HAPI_RevertParmToDefaults not working correctly for multiparameters.

Tue. May 5, 2020
18.5.203

Fixed a bug in the Transform Pieces SOP where the Copy Template Attributes option produced incorrect values when copying the 'pivot' attribute from the template points.

Tue. May 5, 2020
18.5.203

Fixed bug that caused the stat line when running `sesictrl print-license` to not show up in some cases.

Tue. May 5, 2020
18.5.202

Added a new onConfigureNode callback for custom PDG nodes, which can be used to configure the behavior of the Automatic work item generation option. It can also be used to set an optional descriptive text field. The callback is invoked for each node instance if it exists on the node type, and can access the parms on each instance.

Mon. May 4, 2020
18.5.202

Fixed bug where calls to hou.SceneViewer::selectPositions() with position type hou.positionType.ViewportXY or hou.positionType.ViewportUV would fail if there had not already been a call with hou.positionType.WorldSpace.

Mon. May 4, 2020
18.5.202

Fixed bug where using the TopoBuild state would disable snapping to selected components in the future.

Mon. May 4, 2020
18.5.202

Karma now uses vertex normals rather than point normals. Vertex normals, will improve the shading of things like cubes as the normals of the cube won't get combined anymore.

Mon. May 4, 2020
18.5.202

Added the filter_remap() function to VEX to allow users to importance sample a filter.

Mon. May 4, 2020
18.5.201

HDA Processor will no longer clear the hdaparms_floats, hdaparms_ints, or hdaparms_strings attributes when all parameters in the HDA Parameters tab are disabled.

Sun. May 3, 2020
18.5.199

Karma now defaults to having 2 motion samples for both transform and deformation blur.

Fri. May 1, 2020
18.5.199

Husk has a new command line option (--disable-motionblur) which can be used to override the instantaneousShutter render setting.

Fri. May 1, 2020
18.5.199

Karma now respects the instantaneousShutter render setting which can be used to disable motion blur.

Fri. May 1, 2020
18.5.199

Added checks to several hou.TopNode functions to prevent access off of main thread.

Fri. May 1, 2020
18.5.199

Unity plugin: Curve editor now works properly in SessionSync.

Fri. May 1, 2020