Houdini Main Changelogs
18.0.251 | The viewport can now reload only those textures that are out of date, using the Reload button in the Texture tab of the display options, the Render > Update Textures button on the main menu, or the Update Textures button in the RMB of the Material toggle (right toolbar). The -r option has been added to glcache to do reloading. glcache -c still clears the entire cache. |
Mon. October 7, 2019 | |
18.0.251 | Added a new Material Linker pane that allows for an easy way to bind materials to prims. |
Mon. October 7, 2019 | |
18.0.251 | Added a new Material Linker pane that allows for an easy way to bind materials to prims. |
Mon. October 7, 2019 | |
18.0.251 | Added a new Material Linker pane that allows for an easy way to bind materials to prims. |
Mon. October 7, 2019 | |
18.0.251 | Added a new Material Linker pane that allows for an easy way to bind materials to prims. |
Mon. October 7, 2019 | |
18.0.251 | Added a new Material Linker pane that allows for an easy way to bind materials to prims. |
Mon. October 7, 2019 | |
18.0.251 | The Reset Screen Window button on the view state toolbox is now an icon button instead and is disabled when it would have no effect. Also, the buttons on the toolbox have been re-arranged a bit. |
Mon. October 7, 2019 | |
18.0.251 | The Reset Screen Window button on the view state toolbox is now an icon button instead and is disabled when it would have no effect. Also, the buttons on the toolbox have been re-arranged a bit. |
Mon. October 7, 2019 | |
18.0.251 | The Reset Screen Window button on the view state toolbox is now an icon button instead and is disabled when it would have no effect. Also, the buttons on the toolbox have been re-arranged a bit. |
Mon. October 7, 2019 | |
18.0.251 | The Reset Screen Window button on the view state toolbox is now an icon button instead and is disabled when it would have no effect. Also, the buttons on the toolbox have been re-arranged a bit. |
Mon. October 7, 2019 | |
18.0.251 | The Reset Screen Window button on the view state toolbox is now an icon button instead and is disabled when it would have no effect. Also, the buttons on the toolbox have been re-arranged a bit. |
Mon. October 7, 2019 | |
18.0.251 | Python State - mouse handler not fired with RMB
|
Mon. October 7, 2019 | |
18.0.251 | Python State - mouse handler not fired with RMB
|
Mon. October 7, 2019 | |
18.0.251 | Python State - mouse handler not fired with RMB
|
Mon. October 7, 2019 | |
18.0.251 | Python State - mouse handler not fired with RMB
|
Mon. October 7, 2019 | |
18.0.251 | Python State - mouse handler not fired with RMB
|
Mon. October 7, 2019 | |
18.0.251 | Updated the TOP Deadline scheduler parm names to be consistent with convention. The old parms have been duplicated and hidden, and their values will be automatically copied over. |
Mon. October 7, 2019 | |
18.0.251 | Updated the TOP Deadline scheduler parm names to be consistent with convention. The old parms have been duplicated and hidden, and their values will be automatically copied over. |
Mon. October 7, 2019 | |
18.0.251 | Updated the TOP Deadline scheduler parm names to be consistent with convention. The old parms have been duplicated and hidden, and their values will be automatically copied over. |
Mon. October 7, 2019 | |
18.0.251 | Updated the TOP Deadline scheduler parm names to be consistent with convention. The old parms have been duplicated and hidden, and their values will be automatically copied over. |
Mon. October 7, 2019 | |
18.0.251 | Updated the TOP Deadline scheduler parm names to be consistent with convention. The old parms have been duplicated and hidden, and their values will be automatically copied over. |
Mon. October 7, 2019 | |
18.0.250 | Python States - Change Advanced Drawable.render() to .draw()
|
Sun. October 6, 2019 | |
18.0.250 | Python States - Change Advanced Drawable.render() to .draw()
|
Sun. October 6, 2019 | |
18.0.250 | Python States - Change Advanced Drawable.render() to .draw()
|
Sun. October 6, 2019 | |
18.0.250 | Python States - Change Advanced Drawable.render() to .draw()
|
Sun. October 6, 2019 |