Houdini Main Changelogs
18.0.195 | Fixed opparenttransform vex functions and similar functions that were missing a time dependency if the parent subnet was animated. |
Mon. August 12, 2019 | |
18.0.195 | Fixed opparenttransform vex functions and similar functions that were missing a time dependency if the parent subnet was animated. |
Mon. August 12, 2019 | |
18.0.195 | Fixed opparenttransform vex functions and similar functions that were missing a time dependency if the parent subnet was animated. |
Mon. August 12, 2019 | |
18.0.195 | Fixed opparenttransform vex functions and similar functions that were missing a time dependency if the parent subnet was animated. |
Mon. August 12, 2019 | |
18.0.195 | Fixed PDG scheduler's MQ Relay's shutdown process so that it stops the listener thread properly, and clears errors. |
Mon. August 12, 2019 | |
18.0.195 | Fixed PDG scheduler's MQ Relay's shutdown process so that it stops the listener thread properly, and clears errors. |
Mon. August 12, 2019 | |
18.0.195 | Fixed PDG scheduler's MQ Relay's shutdown process so that it stops the listener thread properly, and clears errors. |
Mon. August 12, 2019 | |
18.0.195 | Fixed PDG scheduler's MQ Relay's shutdown process so that it stops the listener thread properly, and clears errors. |
Mon. August 12, 2019 | |
18.0.195 | Fixed PDG scheduler's MQ Relay's shutdown process so that it stops the listener thread properly, and clears errors. |
Mon. August 12, 2019 | |
18.0.195 | The Solid Conform SOP now has an option to ensure that each tetrahedron has at most one facet on the tet mesh surface. This option allows vertex attributes that exist on the input surface to be preserved exactly. Without this option, vertex attributes that lie on an edge between two surface triangles of the same tet would be lost. |
Mon. August 12, 2019 | |
18.0.195 | The Solid Conform SOP now has an option to ensure that each tetrahedron has at most one facet on the tet mesh surface. This option allows vertex attributes that exist on the input surface to be preserved exactly. Without this option, vertex attributes that lie on an edge between two surface triangles of the same tet would be lost. |
Mon. August 12, 2019 | |
18.0.195 | The Solid Conform SOP now has an option to ensure that each tetrahedron has at most one facet on the tet mesh surface. This option allows vertex attributes that exist on the input surface to be preserved exactly. Without this option, vertex attributes that lie on an edge between two surface triangles of the same tet would be lost. |
Mon. August 12, 2019 | |
18.0.195 | The Solid Conform SOP now has an option to ensure that each tetrahedron has at most one facet on the tet mesh surface. This option allows vertex attributes that exist on the input surface to be preserved exactly. Without this option, vertex attributes that lie on an edge between two surface triangles of the same tet would be lost. |
Mon. August 12, 2019 | |
18.0.195 | The Solid Conform SOP now has an option to ensure that each tetrahedron has at most one facet on the tet mesh surface. This option allows vertex attributes that exist on the input surface to be preserved exactly. Without this option, vertex attributes that lie on an edge between two surface triangles of the same tet would be lost. |
Mon. August 12, 2019 | |
18.0.195 | Added new option to snap to node guide geometry for all the snapping modes, defaulting to off. Cannot be enabled for grid or primitive snapping. |
Mon. August 12, 2019 | |
18.0.195 | Added new option to snap to node guide geometry for all the snapping modes, defaulting to off. Cannot be enabled for grid or primitive snapping. |
Mon. August 12, 2019 | |
18.0.195 | Added new option to snap to node guide geometry for all the snapping modes, defaulting to off. Cannot be enabled for grid or primitive snapping. |
Mon. August 12, 2019 | |
18.0.195 | Added new option to snap to node guide geometry for all the snapping modes, defaulting to off. Cannot be enabled for grid or primitive snapping. |
Mon. August 12, 2019 | |
18.0.195 | Added new option to snap to node guide geometry for all the snapping modes, defaulting to off. Cannot be enabled for grid or primitive snapping. |
Mon. August 12, 2019 | |
18.0.195 | Fix memory leak when using hou.hmath.buildTransform() |
Mon. August 12, 2019 | |
18.0.195 | Fix memory leak when using hou.hmath.buildTransform() |
Mon. August 12, 2019 | |
18.0.195 | Fix memory leak when using hou.hmath.buildTransform() |
Mon. August 12, 2019 | |
18.0.195 | Fix memory leak when using hou.hmath.buildTransform() |
Mon. August 12, 2019 | |
18.0.195 | Fix memory leak when using hou.hmath.buildTransform() |
Mon. August 12, 2019 | |
18.0.195 | Call varchange on the TSTART and TEND variables when modifying the global start and end frames from the playbar. |
Mon. August 12, 2019 |