Houdini Main Changelogs

18.0.788

Fixed an issue in the Crowd Trigger DOP where, when using the Group parameter, the trigger attribute was not reset correctly for agents that were no longer in the group.

Fri. April 9, 2021
18.0.786

Added an option to the Crowd Transition DOP to allow the transition to interrupt any active or pending transition that an agent has. This is primarily useful for ensuring that switching to a ragdoll state can always occur immediately.

Wed. April 7, 2021
18.0.774

Two fixes for potential crash in OP_OperatorTable::sortOperators.

Fri. March 26, 2021
18.0.773

Added support for Maya 2022.

Thu. March 25, 2021
18.0.767

Fixed a bug in the Alembic ROP that could cause it to read free'd memory when exporting a string attribute.

Fri. March 19, 2021
18.0.760

Fixed bug refreshing parameter import blocks where conditional strings that referenced parameters that did not themselves have conditionals were not properly updated when prefixing imported parameters with the source node name.

Fri. March 12, 2021
18.0.760

Fixed potential crash saving the current parameter tree state when editing asset parameter definitions.

Fri. March 12, 2021
18.0.757

Fixed a bug where the 'force' primitive attribute on glue constraints was zero for objects that are active but part of a glued chunk that contains some static pieces.

Tue. March 9, 2021
18.0.750

Adding future support for the new license key string format.

Tue. March 2, 2021
18.0.746

Improved robustness against unexpected changes to Alembic archives on disk.

Fri. February 26, 2021
18.0.745

Fixed a bug with hou.Agent.setDefinition() where the agent's pose was not updated if the new definition had any changes to the agent's current clips, and the agent did not already have a custom pose.

Thu. February 25, 2021
18.0.739

Fixed bugs where footprinted SOPs could be unpickable or could potentially draw their cook selections.

Fri. February 19, 2021
18.0.736

The Crowd Object DOP now allows specifying multiple SOP paths for the clip properties or transition graph, which will be merged together.

Tue. February 16, 2021
18.0.735
  • Fixed a crash on startup trying to access digital asset parameter templategroups via OnInstall.py.
Mon. February 15, 2021
18.0.730

Fix a crash with HeightField Tile Split requests a negative tile. Instead it wraps in the same manner as when one requests too large a tile number

Wed. February 10, 2021
18.0.730

Fixed an issue where the preserveScale attribute was not being set correctly on houdiniAsset nodes when modifying an input node.

Wed. February 10, 2021
18.0.716

Fixed an update issue with the UV menu in the UV viewport when the UV attribute was changed, especially noticable if several viewports are open.

Wed. January 27, 2021
18.0.714

Fixed the performance of the plugin when using HDAs with lots of parameters.

Mon. January 25, 2021
18.0.714

Fixed an issue where hou.Pane.splitVertically and hou.Pane.splitHorizontally caused Houdini to crash.

Mon. January 25, 2021
18.0.714

The LOP viewer no longer import the selection from the LOP when entering a new LOP-based state.

Mon. January 25, 2021
18.0.711

Fixed an issue where pasting a parameter reference to code snippet for a second time cleared the entire text, rather than inserting at the current cursor.

Fri. January 22, 2021
18.0.710

Fixed bugs related to node search. Recursive search now works normally.

Thu. January 21, 2021
18.0.709

Bumped the HDK version due to new virtuals added to OP_Parameters, breaking API compatibility.

Wed. January 20, 2021
18.0.709

In the Edit Material LOP, fixed the issue with activation toggles not enabling certain parameters (ie, HDA native parms without an input).

Wed. January 20, 2021
18.0.708

Fixed an issue where renaming a parameter caused changes in callback Python scripts.

Tue. January 19, 2021