Houdini Main Changelogs
18.0.788 | Fixed an issue in the Crowd Trigger DOP where, when using the Group parameter, the trigger attribute was not reset correctly for agents that were no longer in the group. |
Fri. April 9, 2021 | |
18.0.786 | Added an option to the Crowd Transition DOP to allow the transition to interrupt any active or pending transition that an agent has. This is primarily useful for ensuring that switching to a ragdoll state can always occur immediately. |
Wed. April 7, 2021 | |
18.0.774 | Two fixes for potential crash in OP_OperatorTable::sortOperators. |
Fri. March 26, 2021 | |
18.0.773 | Added support for Maya 2022. |
Thu. March 25, 2021 | |
18.0.767 | Fixed a bug in the Alembic ROP that could cause it to read free'd memory when exporting a string attribute. |
Fri. March 19, 2021 | |
18.0.760 | Fixed bug refreshing parameter import blocks where conditional strings that referenced parameters that did not themselves have conditionals were not properly updated when prefixing imported parameters with the source node name. |
Fri. March 12, 2021 | |
18.0.760 | Fixed potential crash saving the current parameter tree state when editing asset parameter definitions. |
Fri. March 12, 2021 | |
18.0.757 | Fixed a bug where the 'force' primitive attribute on glue constraints was zero for objects that are active but part of a glued chunk that contains some static pieces. |
Tue. March 9, 2021 | |
18.0.750 | Adding future support for the new license key string format. |
Tue. March 2, 2021 | |
18.0.746 | Improved robustness against unexpected changes to Alembic archives on disk. |
Fri. February 26, 2021 | |
18.0.745 | Fixed a bug with hou.Agent.setDefinition() where the agent's pose was not updated if the new definition had any changes to the agent's current clips, and the agent did not already have a custom pose. |
Thu. February 25, 2021 | |
18.0.739 | Fixed bugs where footprinted SOPs could be unpickable or could potentially draw their cook selections. |
Fri. February 19, 2021 | |
18.0.736 | The Crowd Object DOP now allows specifying multiple SOP paths for the clip properties or transition graph, which will be merged together. |
Tue. February 16, 2021 | |
18.0.735 |
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Mon. February 15, 2021 | |
18.0.730 | Fix a crash with HeightField Tile Split requests a negative tile. Instead it wraps in the same manner as when one requests too large a tile number |
Wed. February 10, 2021 | |
18.0.730 | Fixed an issue where the preserveScale attribute was not being set correctly on houdiniAsset nodes when modifying an input node. |
Wed. February 10, 2021 | |
18.0.716 | Fixed an update issue with the UV menu in the UV viewport when the UV attribute was changed, especially noticable if several viewports are open. |
Wed. January 27, 2021 | |
18.0.714 | Fixed the performance of the plugin when using HDAs with lots of parameters. |
Mon. January 25, 2021 | |
18.0.714 | Fixed an issue where hou.Pane.splitVertically and hou.Pane.splitHorizontally caused Houdini to crash. |
Mon. January 25, 2021 | |
18.0.714 | The LOP viewer no longer import the selection from the LOP when entering a new LOP-based state. |
Mon. January 25, 2021 | |
18.0.711 | Fixed an issue where pasting a parameter reference to code snippet for a second time cleared the entire text, rather than inserting at the current cursor. |
Fri. January 22, 2021 | |
18.0.710 | Fixed bugs related to node search. Recursive search now works normally. |
Thu. January 21, 2021 | |
18.0.709 | Bumped the HDK version due to new virtuals added to OP_Parameters, breaking API compatibility. |
Wed. January 20, 2021 | |
18.0.709 | In the Edit Material LOP, fixed the issue with activation toggles not enabling certain parameters (ie, HDA native parms without an input). |
Wed. January 20, 2021 | |
18.0.708 | Fixed an issue where renaming a parameter caused changes in callback Python scripts. |
Tue. January 19, 2021 |