Houdini Main Changelogs
18.5.877 | Fixed a bug (UE5 only) where mesh translation would crash if the mesh had a k-DOP collision primitive. |
Wed. March 9, 2022 | |
18.5.877 | Fixed a bug in the Smooth SOP that could lead to a deadlock. |
Wed. March 9, 2022 | |
18.5.876 | Fix issue where baking Landscapes with edit layers to sublevels can cause UE to crash. |
Tue. March 8, 2022 | |
18.5.876 | Fixed a bug where menu item tokens saved to the opparm command broke hscript parsing if they contained special characters like '#'. |
Tue. March 8, 2022 | |
18.5.871 | Fixed crash when using ButtonStrip parameters. |
Mon. March 7, 2022 | |
18.5.875 | Fixed bug related to peak usage logging introduced in 18.5.717 |
Mon. March 7, 2022 | |
18.5.871 | Fixed potentially invalid pointer access in the custom detail / UI panels. |
Thu. March 3, 2022 | |
18.5.870 | Fix issue where saving a level in World Composition mode would trigger a recook of HDAs. |
Wed. March 2, 2022 | |
18.5.863 | Fix regression introduced in 18.5.791/19.0.468 that would cause mread hscript commands inside scripts to cause inadvertent errors that would prohibit the rest of the commands in those scripts from running. |
Wed. February 23, 2022 | |
18.5.862 | Fixed bug where raw string UT_Options entries cloned as non-raw string entries. |
Tue. February 22, 2022 | |
18.5.862 | Fixed Houdini's Python library so that it doesn't depend on a system libcrypt.so library on Linux. Many modern Linux distros no longer ship libcrypt.so. |
Tue. February 22, 2022 | |
18.5.858 | Fixed a bug that could generate NaNs in the output of Hair Generate. |
Fri. February 18, 2022 | |
18.5.858 | Fixed bug where the Join SOP state selector could dereference freed memory when removing entries. |
Fri. February 18, 2022 | |
18.5.858 | Fixed bug where the Parameter Interface and Type Properties dialogs did not fix multiparm names to have the correct number of # characters. |
Fri. February 18, 2022 | |
18.5.854 | Fixed an occasional LOP viewer crash when closing its pane. |
Mon. February 14, 2022 | |
18.5.851 | Fixed bug where deleting a light mixer would cause other light mixers to throw python errors due to hou.ObjectWasDeleted error. |
Fri. February 11, 2022 | |
18.5.851 | Fix issue where UE4.27 failed to output landscapes from HDAs. |
Fri. February 11, 2022 | |
18.5.850 | Set Static Mesh's Collision Trace Flag to Use Complex as Simple when assigning collision geometry. |
Thu. February 10, 2022 | |
18.5.850 | The Configure Properties LOP can now set Interpolation metadata on an attribute that isn't a primvar. Certain USD attributes respect this value (such as the widths attribute on a BasisCurves primitive). |
Thu. February 10, 2022 | |
18.5.850 | Fixed a bug with static mesh translation where output attributes, such as unreal_output_name, would not always be correctly processed if the mesh has LOD or collision groups. |
Thu. February 10, 2022 | |
18.5.850 | The light LOP will no longer show the guide scale parameter when not in distant or point light mode since the dimension parameters will override the guide scale. |
Thu. February 10, 2022 | |
18.5.850 |
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Thu. February 10, 2022 | |
18.5.849 | Backported the geometry() function in hou.GeometryViewport from 19.0. |
Wed. February 9, 2022 | |
18.5.848 | Fixed an issue that would prevent the launcher from installing some versions of the Maya plug-in. |
Tue. February 8, 2022 | |
18.5.844 | Heightfield/Landscape data is now sent/received in chunks when bigger than thrift's max buffer size. |
Fri. February 4, 2022 |